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General Tabletop Discussion
*Dungeons & Dragons
Do summoned monsters alter CR? Or award XP?
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<blockquote data-quote="Faradon" data-source="post: 6398121" data-attributes="member: 37759"><p>So xp is based on the capabilities of the PCs? I've never heard of anything like that... </p><p></p><p>Do you give less XP for undead encounters if the party has a cleric who can turn undead or more to parties without a cleric? </p><p></p><p>As a DM I don't change XP for that, so not sure why I would award xp if the party didn't memorize/cast protection from evil or dispel magic vs summoned creatures.</p><p></p><p>That said, be sure to give check the passive perception of the PC's vs all of the stealth rolls for everyone in the encounter to see if they notice the waiting ambush... Also if the shaman is trying to cast the spell the round before the crocs don't start in hiding, they appear (likely giving away the ambush) and then need to take an action to hide on their turn, or the shaman needs to spend his first round casting the summon once the ambush starts.</p><p></p><p>EDIT: well yea, with being able to hold the concentration an hour this part is iffy... but I still wouldn't give extra XP for the spell slot expended by the monster just because it was a force multiplier. Haste on a big, nasty, hard hitting creature wouldn't make it give more xp. /Edit</p><p></p><p>IMO, a spell is a spell and is part of the XP of the caster. Could be a heal, could be a summon, could be a damage spell... and this is why you always kill the caster first.</p></blockquote><p></p>
[QUOTE="Faradon, post: 6398121, member: 37759"] So xp is based on the capabilities of the PCs? I've never heard of anything like that... Do you give less XP for undead encounters if the party has a cleric who can turn undead or more to parties without a cleric? As a DM I don't change XP for that, so not sure why I would award xp if the party didn't memorize/cast protection from evil or dispel magic vs summoned creatures. That said, be sure to give check the passive perception of the PC's vs all of the stealth rolls for everyone in the encounter to see if they notice the waiting ambush... Also if the shaman is trying to cast the spell the round before the crocs don't start in hiding, they appear (likely giving away the ambush) and then need to take an action to hide on their turn, or the shaman needs to spend his first round casting the summon once the ambush starts. EDIT: well yea, with being able to hold the concentration an hour this part is iffy... but I still wouldn't give extra XP for the spell slot expended by the monster just because it was a force multiplier. Haste on a big, nasty, hard hitting creature wouldn't make it give more xp. /Edit IMO, a spell is a spell and is part of the XP of the caster. Could be a heal, could be a summon, could be a damage spell... and this is why you always kill the caster first. [/QUOTE]
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Do summoned monsters alter CR? Or award XP?
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