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Do Tariffs Apply To RPG Books? Maybe, Maybe Not!
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<blockquote data-quote="MGibster" data-source="post: 9645036" data-attributes="member: 4534"><p>We are an unreliable partner at best and an actively hostile entity at worse. The current administration made actually made a deal with Canada during its first term, but decided to go against it during his second term by starting a trade war. What this means is even if Canada and the United States kiss and make up, Canada can't really rely on the United States not to change its mind next week, next month, or two years down the road. We are going to continue to see fallout from this for many, many years to come. Supply chains will shift, businesses will fail, new businesses will appear, and it'll take a while before a new normal settles in. It's going to be interesting to see how this shapes up for the table top industry. </p><p></p><p></p><p>I can't imagine most American TTRPG companies count the rest of the world as a significant source of their business. Some, certainly, but I think most games produced here in the United States are designed for the domestic market.</p></blockquote><p></p>
[QUOTE="MGibster, post: 9645036, member: 4534"] We are an unreliable partner at best and an actively hostile entity at worse. The current administration made actually made a deal with Canada during its first term, but decided to go against it during his second term by starting a trade war. What this means is even if Canada and the United States kiss and make up, Canada can't really rely on the United States not to change its mind next week, next month, or two years down the road. We are going to continue to see fallout from this for many, many years to come. Supply chains will shift, businesses will fail, new businesses will appear, and it'll take a while before a new normal settles in. It's going to be interesting to see how this shapes up for the table top industry. I can't imagine most American TTRPG companies count the rest of the world as a significant source of their business. Some, certainly, but I think most games produced here in the United States are designed for the domestic market. [/QUOTE]
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