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Do Tariffs Apply To RPG Books? Maybe, Maybe Not!
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<blockquote data-quote="Morrus" data-source="post: 9657514" data-attributes="member: 1"><p>Everybody would love to do that, but there are enormous logistical barriers to doing so. For a company like WotC, that's a lot easier to do. For a smaller publisher, it's almost prohibitively difficult or expensive, for a whole bunch of reasons. It's not just finding a person to do the translation, you're basically making another book, with all that entails--layout, editing, printing, etc. and usually at a much smaller volume than the core English print run, so at much higher costs. And then doing all that for multiple languages? It's not something a company our size could even contemplate doing.</p><p></p><p>Of course, one could license it out to a third party who handles all of that--but reliable, good quality third party publishers aren't exactly coming out of the woodwork or queuing up to translate your books. And bear in mind they're not just translating, they're literally producing, printing, warehousing, shipping, and publishing a different edition of the game, pretty much from scratch. It's not a translator you need, it's a whole publishing company. And there are hundreds of indie publishers who would need this done. There aren't hundreds, dozens, or even a handful of candidates in each country.</p><p></p><p>We often get messages from folks offering to translate our books. Usually, all they're offering to do is literally just that. What they're <em>not</em> offering to do is run a full publishing company to produce and distribute a new version of your game.</p></blockquote><p></p>
[QUOTE="Morrus, post: 9657514, member: 1"] Everybody would love to do that, but there are enormous logistical barriers to doing so. For a company like WotC, that's a lot easier to do. For a smaller publisher, it's almost prohibitively difficult or expensive, for a whole bunch of reasons. It's not just finding a person to do the translation, you're basically making another book, with all that entails--layout, editing, printing, etc. and usually at a much smaller volume than the core English print run, so at much higher costs. And then doing all that for multiple languages? It's not something a company our size could even contemplate doing. Of course, one could license it out to a third party who handles all of that--but reliable, good quality third party publishers aren't exactly coming out of the woodwork or queuing up to translate your books. And bear in mind they're not just translating, they're literally producing, printing, warehousing, shipping, and publishing a different edition of the game, pretty much from scratch. It's not a translator you need, it's a whole publishing company. And there are hundreds of indie publishers who would need this done. There aren't hundreds, dozens, or even a handful of candidates in each country. We often get messages from folks offering to translate our books. Usually, all they're offering to do is literally just that. What they're [I]not[/I] offering to do is run a full publishing company to produce and distribute a new version of your game. [/QUOTE]
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Do Tariffs Apply To RPG Books? Maybe, Maybe Not!
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