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General Tabletop Discussion
*Pathfinder & Starfinder
Do the initiative rules discourage parley?
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<blockquote data-quote="thebitdnd" data-source="post: 2196340" data-attributes="member: 12226"><p>Speaking as a player who, every time the DM wants to interject a little personality to a BBEG, sees another player blurt out "That's it, I shoot him with my crossbow", I like the idea that combat indeed can wait until the BBEG has his fill and everyone has an opportunity to roleplay in the exchange.</p><p></p><p>I don't know about your game, but when someone interrupts a BBEG's rant with a hostile action, we roll init. No surprise involved if both parties are observing each other (and let's face it, if you are if you're engaged in a parlay with an enemy, you're on your guard). At least that's how our party plays it. So the guy who states he's shooting his crossbow (for example) doesn't get the drop, he just starts the battle. He might go last in the round despite being the instigator of the conflict. Who knows, maybe he fumbles his crossbow long enough to let everyone act. </p><p></p><p>In these instances, the ONLY thing he has served to do is deprive us of possible information, or at least a really cool speech by the DM. Roleplaying is not everyone's cup of tea, and perhaps your group has precious few hours to get together and play. But for the sake of the story, I'd just as soon hear the guy out and put up with a few insults thrown our way by the BBEG. Heck, for all the time a DM takes creating the stuff, let him have his moment.</p><p></p><p>Free will is nice for the PC who wants to cut short a speech, but it'll trump my PC's free will to listen to the speech everytime. </p><p></p><p>That being said, if your DM takes each encounter as an opportunity to wax nostalgic about the good ol' days of being a BBEG, then I say let loose the hounds of war. But if it's a rare occurrance or a climactic battle, I'm going to give my DM the benefit of the doubt and assume he has something useful to say. But then, Destan is my DM and his little asides are generally top notch.</p><p></p><p>I guess my point is, every game is different. Do the players like to roll the bones, or do they like heavy roleplaying, or a bit of both? The DM owes it to his players to give them what they want. If they ask for roleplaying then interrupt every attempt a DM makes to give the BBEG personality (via a speech), then I guess they really don't want to roleplay. </p><p></p><p>I can only speak from my experience, but if you enjoy roleplaying (and I do), let the BBEG speak his fill. If it serves to anger your PC, well then it'll be all the more gratifying when you've laid him low. </p><p></p><p>Again, just my opinion, YMMV.</p></blockquote><p></p>
[QUOTE="thebitdnd, post: 2196340, member: 12226"] Speaking as a player who, every time the DM wants to interject a little personality to a BBEG, sees another player blurt out "That's it, I shoot him with my crossbow", I like the idea that combat indeed can wait until the BBEG has his fill and everyone has an opportunity to roleplay in the exchange. I don't know about your game, but when someone interrupts a BBEG's rant with a hostile action, we roll init. No surprise involved if both parties are observing each other (and let's face it, if you are if you're engaged in a parlay with an enemy, you're on your guard). At least that's how our party plays it. So the guy who states he's shooting his crossbow (for example) doesn't get the drop, he just starts the battle. He might go last in the round despite being the instigator of the conflict. Who knows, maybe he fumbles his crossbow long enough to let everyone act. In these instances, the ONLY thing he has served to do is deprive us of possible information, or at least a really cool speech by the DM. Roleplaying is not everyone's cup of tea, and perhaps your group has precious few hours to get together and play. But for the sake of the story, I'd just as soon hear the guy out and put up with a few insults thrown our way by the BBEG. Heck, for all the time a DM takes creating the stuff, let him have his moment. Free will is nice for the PC who wants to cut short a speech, but it'll trump my PC's free will to listen to the speech everytime. That being said, if your DM takes each encounter as an opportunity to wax nostalgic about the good ol' days of being a BBEG, then I say let loose the hounds of war. But if it's a rare occurrance or a climactic battle, I'm going to give my DM the benefit of the doubt and assume he has something useful to say. But then, Destan is my DM and his little asides are generally top notch. I guess my point is, every game is different. Do the players like to roll the bones, or do they like heavy roleplaying, or a bit of both? The DM owes it to his players to give them what they want. If they ask for roleplaying then interrupt every attempt a DM makes to give the BBEG personality (via a speech), then I guess they really don't want to roleplay. I can only speak from my experience, but if you enjoy roleplaying (and I do), let the BBEG speak his fill. If it serves to anger your PC, well then it'll be all the more gratifying when you've laid him low. Again, just my opinion, YMMV. [/QUOTE]
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Do the initiative rules discourage parley?
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