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General Tabletop Discussion
*Pathfinder & Starfinder
Do the initiative rules discourage parley?
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<blockquote data-quote="Aenghus" data-source="post: 2198647" data-attributes="member: 2656"><p>I have a few separate points.</p><p></p><p>1) no, D&D doesn't encourage parley, but in the average game this is not an issue as the PCs are encountering monsters they are intended to fight in any case. </p><p></p><p>2) Re encouraging parley attempts, IMO posters have been too light on the carrot and too heavy on the stick. If a DM seriously wants to encourage parley attempts he/she should give examples via NPC interaction of successful and believable parley results, and takes steps so that the PCs are in some way rewarded for attempting to parley themselves.</p><p></p><p>3) BBEG soliliquy's are a special case. These are generally a dramatic device and often are unrealistic within the confines of a typical PC heroes vs irredemably evil bad guys plot. If the DM is set on having the BBEG deliver a grandiose speech you have to give all the PCs IC reasons to listen to it (it takes only one character to jump the gun).</p><p></p><p>If the BBEG is known by the party to be responsible for multiple atrocities( eg kidnapping orphan Timmy to sacrifice to complete the Ritual of Ultimate Doom), and isn't known to have vital information the PCs really need, then it makes sense for the PCs to attack immediately without preamble. </p><p></p><p>Now if the PCs want to find Timmy and only the BBEG knows where Timmy is, some sort of negotiation is potentially possible.</p><p></p><p>And don't punish the players for going along with a more or less artificial dramatic device.</p><p></p><p>4) some DMs just don't run interesting negotiations whether due to disinterest or lack of relevant skills.</p><p></p><p> Aenghus</p></blockquote><p></p>
[QUOTE="Aenghus, post: 2198647, member: 2656"] I have a few separate points. 1) no, D&D doesn't encourage parley, but in the average game this is not an issue as the PCs are encountering monsters they are intended to fight in any case. 2) Re encouraging parley attempts, IMO posters have been too light on the carrot and too heavy on the stick. If a DM seriously wants to encourage parley attempts he/she should give examples via NPC interaction of successful and believable parley results, and takes steps so that the PCs are in some way rewarded for attempting to parley themselves. 3) BBEG soliliquy's are a special case. These are generally a dramatic device and often are unrealistic within the confines of a typical PC heroes vs irredemably evil bad guys plot. If the DM is set on having the BBEG deliver a grandiose speech you have to give all the PCs IC reasons to listen to it (it takes only one character to jump the gun). If the BBEG is known by the party to be responsible for multiple atrocities( eg kidnapping orphan Timmy to sacrifice to complete the Ritual of Ultimate Doom), and isn't known to have vital information the PCs really need, then it makes sense for the PCs to attack immediately without preamble. Now if the PCs want to find Timmy and only the BBEG knows where Timmy is, some sort of negotiation is potentially possible. And don't punish the players for going along with a more or less artificial dramatic device. 4) some DMs just don't run interesting negotiations whether due to disinterest or lack of relevant skills. Aenghus [/QUOTE]
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Do the initiative rules discourage parley?
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