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General Tabletop Discussion
*Pathfinder & Starfinder
Do the PCs ever die in these playtest reports?
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<blockquote data-quote="Peter LaCara" data-source="post: 4032608" data-attributes="member: 59466"><p>I disagree. There should be no such thing as a "normal" fight. I try to follow the action movie style philosophy of fights in that every single fight should have something interesting going on to set it apart from the other fights that have taken place, otherwise what's the point?</p><p></p><p>Let's look at Lord of the Rings as an example. Nearly every fight is one sort of desperate struggle or another. Aragorn vs. the Ringwraiths on Weathertop. The Mines of Moria (two PCs killed! Though they both spent action points to survive). The Breaking of the Fellowship and Boromir's death. Even the closest thing the movies had to a random encounter (the warg attack in the Two Towers), ends with a PC falling off a cliff (probably spending another action point to not die).</p><p></p><p>Now, I usually run D&D like this, but that means that nearly every fight I throw at my PCs is actually CR+3 or +4 relevant to their abilities. If 4e provides combats like this as the default, I will be a very happy DM indeed.</p></blockquote><p></p>
[QUOTE="Peter LaCara, post: 4032608, member: 59466"] I disagree. There should be no such thing as a "normal" fight. I try to follow the action movie style philosophy of fights in that every single fight should have something interesting going on to set it apart from the other fights that have taken place, otherwise what's the point? Let's look at Lord of the Rings as an example. Nearly every fight is one sort of desperate struggle or another. Aragorn vs. the Ringwraiths on Weathertop. The Mines of Moria (two PCs killed! Though they both spent action points to survive). The Breaking of the Fellowship and Boromir's death. Even the closest thing the movies had to a random encounter (the warg attack in the Two Towers), ends with a PC falling off a cliff (probably spending another action point to not die). Now, I usually run D&D like this, but that means that nearly every fight I throw at my PCs is actually CR+3 or +4 relevant to their abilities. If 4e provides combats like this as the default, I will be a very happy DM indeed. [/QUOTE]
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Do the PCs ever die in these playtest reports?
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