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Community
General Tabletop Discussion
*TTRPGs General
Do the PCs follow the same rules as everyone else?
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<blockquote data-quote="Turhan" data-source="post: 2668132" data-attributes="member: 21856"><p>I use etools for every one of my npcs but I don't always develop them fully.</p><p></p><p>I don't have time to fully develop spellcasters so I fudge them a bit with a few extra HP, and maybe there spells do a bit extra damage (maybe an extra d6). But no metamagic feats factored in.</p><p>Fighter types get extra HP but I seldom apply any feat except power attack or maybe cleave, and dodge.</p><p></p><p>Bad Guys get a full roll up in etools. I try to play them as I would a PC.</p><p></p><p>PC's get hero points to burn, but only if they win them thru heroic behavior first. That happens every 4-5 levels as we only have 3 players and caution is more important than death defying heroics in a small group.</p><p></p><p>Basic rules and point roll ups are the same. I use the high powered option in etools. NPCs never take skills that are "soft" but rather take spot and search and hide and such. No gather info or craft alchemy. NPCs are tools of destruction generally, and I build them with that in mind.</p><p></p><p>I voted that PCs and NPCs are equal, but really they are only roughly equivalent.</p></blockquote><p></p>
[QUOTE="Turhan, post: 2668132, member: 21856"] I use etools for every one of my npcs but I don't always develop them fully. I don't have time to fully develop spellcasters so I fudge them a bit with a few extra HP, and maybe there spells do a bit extra damage (maybe an extra d6). But no metamagic feats factored in. Fighter types get extra HP but I seldom apply any feat except power attack or maybe cleave, and dodge. Bad Guys get a full roll up in etools. I try to play them as I would a PC. PC's get hero points to burn, but only if they win them thru heroic behavior first. That happens every 4-5 levels as we only have 3 players and caution is more important than death defying heroics in a small group. Basic rules and point roll ups are the same. I use the high powered option in etools. NPCs never take skills that are "soft" but rather take spot and search and hide and such. No gather info or craft alchemy. NPCs are tools of destruction generally, and I build them with that in mind. I voted that PCs and NPCs are equal, but really they are only roughly equivalent. [/QUOTE]
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Do the PCs follow the same rules as everyone else?
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