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General Tabletop Discussion
*TTRPGs General
Do TTRPGs Need to "Modernize?"
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<blockquote data-quote="DEFCON 1" data-source="post: 9260244" data-attributes="member: 7006"><p>Except you talked about OSR and that people were valuing "tradition". The OSR certainly is not using 3E as its reflection of "Old School", and few people would ever suggest we were talking about 3E when speaking about "traditional" D&D.</p><p></p><p>Now if you want to suggest the "modernization" jump of 5E from 3E was not as great as the jump from 3E was from 2E... that's fine. I wouldn't disagree with that. But that's only because the "modernization" jump of 4E from 3E was considered a leap too far and they took a few steps back with 5E. So yes, 5E is reflective of 3E in many ways and isn't as different... but there's still quite of bit of more modern design that separates those two editions. And of course 5E is also reflective of 4E in many ways and its modernization from that edition of D&D is still there too.</p><p></p><p>The game has evolved over every edition... and the game has brought in concepts and ideas from other RPGs that have come before it too. So I don't know what else needs to occur? Although let's also be honest with ourselves here... the split in board gaming between "traditional" and "modern" games usually uses <em>The Settlers of Catan</em> as its pivot point... and that game got released back in 1995, almost 30 years ago. So if that's when the switch got flipped in board gaming, we could easily just use D&D 3rd Edition as the pivot point in the change of "traditional" to "modern" RPGs too. Thus in that regard there's no more need for any new "modernization" change in RPGs, just like there hasn't been a grand "modernization" change in board gaming for 30 years.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 9260244, member: 7006"] Except you talked about OSR and that people were valuing "tradition". The OSR certainly is not using 3E as its reflection of "Old School", and few people would ever suggest we were talking about 3E when speaking about "traditional" D&D. Now if you want to suggest the "modernization" jump of 5E from 3E was not as great as the jump from 3E was from 2E... that's fine. I wouldn't disagree with that. But that's only because the "modernization" jump of 4E from 3E was considered a leap too far and they took a few steps back with 5E. So yes, 5E is reflective of 3E in many ways and isn't as different... but there's still quite of bit of more modern design that separates those two editions. And of course 5E is also reflective of 4E in many ways and its modernization from that edition of D&D is still there too. The game has evolved over every edition... and the game has brought in concepts and ideas from other RPGs that have come before it too. So I don't know what else needs to occur? Although let's also be honest with ourselves here... the split in board gaming between "traditional" and "modern" games usually uses [I]The Settlers of Catan[/I] as its pivot point... and that game got released back in 1995, almost 30 years ago. So if that's when the switch got flipped in board gaming, we could easily just use D&D 3rd Edition as the pivot point in the change of "traditional" to "modern" RPGs too. Thus in that regard there's no more need for any new "modernization" change in RPGs, just like there hasn't been a grand "modernization" change in board gaming for 30 years. [/QUOTE]
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