Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Do Undead Still Have Souls?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Saeviomagy" data-source="post: 809187" data-attributes="member: 5890"><p>From the description of the spell "speak with dead", it's quite clear that SOMETHING stays in the body that contains the sum total of everything it knows, along with some modicum of it's personality. The spell very specifically states that the soul of those spoken with is not contacted in any way.</p><p></p><p>However it also says that the body, which is containing 'imprinted' knowledge, cannot learn.</p><p></p><p>To me, this would suggest that skeletons etc are something simpler than this - they are merely motive force, nothing more. Otherwise one would expect that they would have personality, and the ability to think (which they do not, with an int of -). Also, it shows that animation of a corpse is perfectly possible without it being [evil], and in addition, it's possible to do without disturbing the soul.</p><p></p><p>Furthermore, it suggests that intelligent undead (and creatures which are possessed) should retain all the knowledge from their previous life, unless this 'imprinted knowledge' is somehow destroyed.</p><p></p><p>Finally, it would suggest that an undead would not be able to learn new things unless it were inhabited by something which is capable of learning.</p><p></p><p>Personally, I think that the [evil] descriptor on animate dead (along with the fact that evil priests command undead and channel negative energy) is either</p><p>a) Purely cultural.</p><p>b) Purely game-balance.</p><p></p><p>In other words the descriptors should not be there. An evil cleric should be capable of being positively aligned, and vice versa, and the only real restrictions should be whether your god and culture supports this. Animating unintelligent dead creatures may well be distasteful or taboo to certain cultures, but I can't see why it should be a broad-band 'evil' act. In fact, I believe planescape presents a culture in which the animation of your corpse after death is a right which can be traded, and only a minimal stigma applies to that.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 809187, member: 5890"] From the description of the spell "speak with dead", it's quite clear that SOMETHING stays in the body that contains the sum total of everything it knows, along with some modicum of it's personality. The spell very specifically states that the soul of those spoken with is not contacted in any way. However it also says that the body, which is containing 'imprinted' knowledge, cannot learn. To me, this would suggest that skeletons etc are something simpler than this - they are merely motive force, nothing more. Otherwise one would expect that they would have personality, and the ability to think (which they do not, with an int of -). Also, it shows that animation of a corpse is perfectly possible without it being [evil], and in addition, it's possible to do without disturbing the soul. Furthermore, it suggests that intelligent undead (and creatures which are possessed) should retain all the knowledge from their previous life, unless this 'imprinted knowledge' is somehow destroyed. Finally, it would suggest that an undead would not be able to learn new things unless it were inhabited by something which is capable of learning. Personally, I think that the [evil] descriptor on animate dead (along with the fact that evil priests command undead and channel negative energy) is either a) Purely cultural. b) Purely game-balance. In other words the descriptors should not be there. An evil cleric should be capable of being positively aligned, and vice versa, and the only real restrictions should be whether your god and culture supports this. Animating unintelligent dead creatures may well be distasteful or taboo to certain cultures, but I can't see why it should be a broad-band 'evil' act. In fact, I believe planescape presents a culture in which the animation of your corpse after death is a right which can be traded, and only a minimal stigma applies to that. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Do Undead Still Have Souls?
Top