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Do we coddle new Players?
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<blockquote data-quote="Dareoon Dalandrove" data-source="post: 2019063" data-attributes="member: 2277"><p>The thing with new players is most of the time you have an experienced group and a new person. The rest of the group may have had characters that have been around for a few adventures and the players can all swap "war stories" about things that they have doen together. This new person doesn't have any of this. They're the outsider. To have a character killed in the first session of play could be devistationg to some. I think that in some ways it's like subliminal social rejection. "They killed my character so they don't like me". Also for some "experience gamers", by that I mean have played not played for years, they might have invested too much time thinking about what their character is <em>going to do.</em> So when their character gets turned into a puddle of goop, in a way, their dreams are shattered. Part of this is has to do with most of the game happening in our imaginations. We experience things through our characters. So for some a mishape happens because <em>they</em> failed not that the dungeon is <em>made</em> to kill you. Some people are better equipt to deal with this than I others I think and with experience getting flame broiled isn't so much of a problem the second time around.</p></blockquote><p></p>
[QUOTE="Dareoon Dalandrove, post: 2019063, member: 2277"] The thing with new players is most of the time you have an experienced group and a new person. The rest of the group may have had characters that have been around for a few adventures and the players can all swap "war stories" about things that they have doen together. This new person doesn't have any of this. They're the outsider. To have a character killed in the first session of play could be devistationg to some. I think that in some ways it's like subliminal social rejection. "They killed my character so they don't like me". Also for some "experience gamers", by that I mean have played not played for years, they might have invested too much time thinking about what their character is [I]going to do.[/I] So when their character gets turned into a puddle of goop, in a way, their dreams are shattered. Part of this is has to do with most of the game happening in our imaginations. We experience things through our characters. So for some a mishape happens because [I]they[/I] failed not that the dungeon is [I]made[/I] to kill you. Some people are better equipt to deal with this than I others I think and with experience getting flame broiled isn't so much of a problem the second time around. [/QUOTE]
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Do we coddle new Players?
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