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Do we coddle new Players?
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<blockquote data-quote="Lamoni" data-source="post: 2019071" data-attributes="member: 12680"><p>I think that a DM should coddle all their players. Coddling them doesn't necessarily mean keeping them from dying. It just means providing what is fun for them. Some people love to have lots of role-playing situations with no fighting. The DM should coddle them by providing their PC's those opportunities. Others love to get more wealth and fun magic items. The DM should coddle them by not running a low magic campaign. Of course, there will always be some groups that have players that want completely different things, but I'm choosing to ignore those cases for now.</p><p></p><p>When you coddle someone, that doesn't mean you never run anything else. If your players like role-playing more than combat that doesn't mean you should never have any fighting. If your players like having easy encounters where they aren't always threatened with death, that doesn't mean you should never place an extra difficult fight at the end of a dungeon (although you should probably give some early warnings).</p><p></p><p>Finally, there are those people that enjoy just about everything and can enjoy any style of playing. The DM doesn't have to do anything extra for them. I feel that there are several of this type of player that are on these boards. Just because a DM never had to do anything special for you to enjoy the game doesn't mean that the DM shouldn't have that responsibility. The DM has the most responsibility to make the game fun for everyone, including him or herself. The players share some responsibility, but they don't have the DM's power.</p></blockquote><p></p>
[QUOTE="Lamoni, post: 2019071, member: 12680"] I think that a DM should coddle all their players. Coddling them doesn't necessarily mean keeping them from dying. It just means providing what is fun for them. Some people love to have lots of role-playing situations with no fighting. The DM should coddle them by providing their PC's those opportunities. Others love to get more wealth and fun magic items. The DM should coddle them by not running a low magic campaign. Of course, there will always be some groups that have players that want completely different things, but I'm choosing to ignore those cases for now. When you coddle someone, that doesn't mean you never run anything else. If your players like role-playing more than combat that doesn't mean you should never have any fighting. If your players like having easy encounters where they aren't always threatened with death, that doesn't mean you should never place an extra difficult fight at the end of a dungeon (although you should probably give some early warnings). Finally, there are those people that enjoy just about everything and can enjoy any style of playing. The DM doesn't have to do anything extra for them. I feel that there are several of this type of player that are on these boards. Just because a DM never had to do anything special for you to enjoy the game doesn't mean that the DM shouldn't have that responsibility. The DM has the most responsibility to make the game fun for everyone, including him or herself. The players share some responsibility, but they don't have the DM's power. [/QUOTE]
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Do we coddle new Players?
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