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Do we really need Classes anymore?
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<blockquote data-quote="garrowolf" data-source="post: 5499216" data-attributes="member: 31900"><p>What I did for my Nexus D20 system was I started with two sets of skills that everyone had. One was the everyman skills for people of that tech level. They get three-four skills that everyone should have at least a basic understanding of such as computers, drive, and academics in a modern setting and Beastcraft, and survival in a low tech setting (this is just off the top of my head and not exact). </p><p>Then you get four skills that are the foundations of the defenses/savings throws. Athletics, Perception, Resistance, and Willpower. You get two of these at trained level and the other two at basic. Which ones is up to you and you can upgrade these during character creation if you want to. Each one is a normal bonus such a +6 but they also provide passive defense values by adding 10 to each one. So our Reflex save is Athletics +10, Fortitude is Resistance +10, Will Save is Willpower +10. No charts needed. </p><p></p><p>You get some more skills and upgrades during character creation but it ensures that at least basic level skills are there for every character. You can't start with a character that is missing so many basic skills that they can't function.</p></blockquote><p></p>
[QUOTE="garrowolf, post: 5499216, member: 31900"] What I did for my Nexus D20 system was I started with two sets of skills that everyone had. One was the everyman skills for people of that tech level. They get three-four skills that everyone should have at least a basic understanding of such as computers, drive, and academics in a modern setting and Beastcraft, and survival in a low tech setting (this is just off the top of my head and not exact). Then you get four skills that are the foundations of the defenses/savings throws. Athletics, Perception, Resistance, and Willpower. You get two of these at trained level and the other two at basic. Which ones is up to you and you can upgrade these during character creation if you want to. Each one is a normal bonus such a +6 but they also provide passive defense values by adding 10 to each one. So our Reflex save is Athletics +10, Fortitude is Resistance +10, Will Save is Willpower +10. No charts needed. You get some more skills and upgrades during character creation but it ensures that at least basic level skills are there for every character. You can't start with a character that is missing so many basic skills that they can't function. [/QUOTE]
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Do we really need Classes anymore?
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