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Do we really need D&D:Next to be the One Edition?
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<blockquote data-quote="Man in the Funny Hat" data-source="post: 5915655" data-attributes="member: 32740"><p>You gotta be careful with how you use words like "most" in these situations. I know _I_ didn't need a 4th Edition. I'd gotten plenty out of 3rd and was actually gravitating back to 1st. But, I wouldn't say "most" people who played 1E didn't think 2E was necessary, though there was a vocal (albeit <em>very</em> small) contingent online who disliked the idea. I thought it actually was quite widely accepted that 1E had become a large, cumbersome set of rules spread over too many hardcovers and magazine articles. That was actually one of the bigger selling points for doing 2E (may or may not have been really true) and at least _I_ thought they had the right idea.</p><p> </p><p>My own issue with 2E came later. My complaint was actually that they hadn't changed nearly ENOUGH. The spell descriptions and magic system were a particular complaint of mine at the time and aside from a simpler initiative system they just hadn't done <em>anything</em> useful about its many problems. Still played it though.</p><p> </p><p>At the time of 3E's release _I_ thought it was a welcome revision especially in that they were tearing the game down to its foundations and rebuilding it from bottom up. It was the revision I thought they SHOULD have made with 2E and overdue. Plus, the bloat on 2E was just <em>staggering</em> (I used to have a list of the 30+ hardcover rulebooks ALONE that made up 2E). But by that time internet communication was FAR more common and it became clear that a much larger (though still distinctly small and vocal) minority objected. Or really, at the time I just thought they all needed a bit more convincing and they'd come around to see the sense of it. I had a tendency to think of them as Luddites and Grognards.</p><p> </p><p>With 4E it was clear to me that there were a lot of people who had never liked 3E (or even 2E) for any number of reasons or had become disillusioned with it and 4E worked for them. Though I was giving up on 3E, 4E was definitely not the direction I pesrsonally was at ALL interested in. And by this time there were a lot more and a lot better choices of alternatives which people were taking, myself included.</p><p> </p><p>It's been a steadily growing percentage of people who have wanted the game to step BACK to an earlier approach or at least to have taken a different direction than it has. For 1E it was, as I said, very small. Now it seems apparant that it's "dangerously" large and one of the driving reasons for even undertaking a new edition. It's that steady growth of players into distinct camps wanting distinctly different approaches to the game that makes me think it's more likely to fail than to succeed as well as THEY need it to. </p><p> </p><p>It is certain that we D&D players live in "interesting times."</p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 5915655, member: 32740"] You gotta be careful with how you use words like "most" in these situations. I know _I_ didn't need a 4th Edition. I'd gotten plenty out of 3rd and was actually gravitating back to 1st. But, I wouldn't say "most" people who played 1E didn't think 2E was necessary, though there was a vocal (albeit [I]very[/I] small) contingent online who disliked the idea. I thought it actually was quite widely accepted that 1E had become a large, cumbersome set of rules spread over too many hardcovers and magazine articles. That was actually one of the bigger selling points for doing 2E (may or may not have been really true) and at least _I_ thought they had the right idea. My own issue with 2E came later. My complaint was actually that they hadn't changed nearly ENOUGH. The spell descriptions and magic system were a particular complaint of mine at the time and aside from a simpler initiative system they just hadn't done [I]anything[/I] useful about its many problems. Still played it though. At the time of 3E's release _I_ thought it was a welcome revision especially in that they were tearing the game down to its foundations and rebuilding it from bottom up. It was the revision I thought they SHOULD have made with 2E and overdue. Plus, the bloat on 2E was just [I]staggering[/I] (I used to have a list of the 30+ hardcover rulebooks ALONE that made up 2E). But by that time internet communication was FAR more common and it became clear that a much larger (though still distinctly small and vocal) minority objected. Or really, at the time I just thought they all needed a bit more convincing and they'd come around to see the sense of it. I had a tendency to think of them as Luddites and Grognards. With 4E it was clear to me that there were a lot of people who had never liked 3E (or even 2E) for any number of reasons or had become disillusioned with it and 4E worked for them. Though I was giving up on 3E, 4E was definitely not the direction I pesrsonally was at ALL interested in. And by this time there were a lot more and a lot better choices of alternatives which people were taking, myself included. It's been a steadily growing percentage of people who have wanted the game to step BACK to an earlier approach or at least to have taken a different direction than it has. For 1E it was, as I said, very small. Now it seems apparant that it's "dangerously" large and one of the driving reasons for even undertaking a new edition. It's that steady growth of players into distinct camps wanting distinctly different approaches to the game that makes me think it's more likely to fail than to succeed as well as THEY need it to. It is certain that we D&D players live in "interesting times." [/QUOTE]
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