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Do we really need D&D:Next to be the One Edition?
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<blockquote data-quote="ShinHakkaider" data-source="post: 5948684" data-attributes="member: 9213"><p>To answer the OP: If you are slave to the Brand name then yes I guess you would need D&D Next to be the One True Edition. </p><p></p><p>If it wants to do that based on the strength of it's brand name alone then I hope that it crashes and burns horribly. </p><p></p><p>However, if it were simply trying to make a good game (even if it's a game that I have no interest in playing) then I cant argue with that. There's nothing wrong with that because that's what everyone who writes and designs a game is trying to do. Make a good fun game. </p><p></p><p>But this whole idea of "We're D&D and we need to Unite gamers under the D&D banner because we're the industry leader" thing feels like a whole lot of smoke and mirrors to me. I mean I want to say thank you for 3X/3.5 and the OGL and as a side result thank you for Green Ronin and Paizo and a few more of the solid 3rd Party publishers out there. If not for these things (and the people behind them) I wouldn't have the game that I'm playing and enjoying now.</p><p></p><p>But most, if not all, of the people who created/worked/championed those things that I liked at WOTC are no longer there due to layoffs or leaving to form their own companies. And I havent played D&D for about 5 years now and am no longer invested in the brand. I've found life off of the WOTC plantation to be pretty robust and refreshing to be quite honest and have no pressing desire to return to it. </p><p></p><p>If D&D Next is an amazing system then I'll take a look at it. I'll play in someone else's game first. But the days of my buying new D&D editions sight unseen are over. The brand (for me) just doesn't mean as much anymore. If it's really really good and I mean it has to grab me, then I 'll consider a purchase and might run a few side games myself here or there. But I wont be abandoning my primary system for it. </p><p></p><p>In short, it doenst need to be all things to all people. It doesnt need to be the ONE GAME. I really wish that they would stop pushing that as a good thing. In the end it boils down to the same thing: either it's going to be good enough to want people the play it or it wont. </p><p></p><p>EVERYONE is going to be excited about it at the outset. Everyone is going to be chomping at the bit to play it when it first coes out. and for the next few months people are going to be feeling themselves and lashing out as well. I fully expect D&D to reclaim it's top spot as the best selling RPG and for its fan base to taunt Pathfinder players and for edition wars to break out all over again. I'm expecting that I'm going to have to abandon EnWorld yet again like I did for 2008 and most of 2009-10. But when the hype dies down that is when the truth will be told. how many people will still be not only playing but excited about it. </p><p></p><p>There are players who are loyalists and will be playing the latest version of D&D no matter what it is. But for everyone else? If D&D Next is able to retain large numbers of players after the first few years? Great. If they are able to take players from other systems? Even Better. Personally I dont see that happening. Theres just way too much bad blood out there not only directed at WOTC (which is sometimes not deserved) but at the fanbase (which most of the time IS deserved ON BOTH SIDES).</p><p></p><p>If they are able to maintain the momentum of the release long after the release then WOTC = WIN. And it will be a well deserved one.</p></blockquote><p></p>
[QUOTE="ShinHakkaider, post: 5948684, member: 9213"] To answer the OP: If you are slave to the Brand name then yes I guess you would need D&D Next to be the One True Edition. If it wants to do that based on the strength of it's brand name alone then I hope that it crashes and burns horribly. However, if it were simply trying to make a good game (even if it's a game that I have no interest in playing) then I cant argue with that. There's nothing wrong with that because that's what everyone who writes and designs a game is trying to do. Make a good fun game. But this whole idea of "We're D&D and we need to Unite gamers under the D&D banner because we're the industry leader" thing feels like a whole lot of smoke and mirrors to me. I mean I want to say thank you for 3X/3.5 and the OGL and as a side result thank you for Green Ronin and Paizo and a few more of the solid 3rd Party publishers out there. If not for these things (and the people behind them) I wouldn't have the game that I'm playing and enjoying now. But most, if not all, of the people who created/worked/championed those things that I liked at WOTC are no longer there due to layoffs or leaving to form their own companies. And I havent played D&D for about 5 years now and am no longer invested in the brand. I've found life off of the WOTC plantation to be pretty robust and refreshing to be quite honest and have no pressing desire to return to it. If D&D Next is an amazing system then I'll take a look at it. I'll play in someone else's game first. But the days of my buying new D&D editions sight unseen are over. The brand (for me) just doesn't mean as much anymore. If it's really really good and I mean it has to grab me, then I 'll consider a purchase and might run a few side games myself here or there. But I wont be abandoning my primary system for it. In short, it doenst need to be all things to all people. It doesnt need to be the ONE GAME. I really wish that they would stop pushing that as a good thing. In the end it boils down to the same thing: either it's going to be good enough to want people the play it or it wont. EVERYONE is going to be excited about it at the outset. Everyone is going to be chomping at the bit to play it when it first coes out. and for the next few months people are going to be feeling themselves and lashing out as well. I fully expect D&D to reclaim it's top spot as the best selling RPG and for its fan base to taunt Pathfinder players and for edition wars to break out all over again. I'm expecting that I'm going to have to abandon EnWorld yet again like I did for 2008 and most of 2009-10. But when the hype dies down that is when the truth will be told. how many people will still be not only playing but excited about it. There are players who are loyalists and will be playing the latest version of D&D no matter what it is. But for everyone else? If D&D Next is able to retain large numbers of players after the first few years? Great. If they are able to take players from other systems? Even Better. Personally I dont see that happening. Theres just way too much bad blood out there not only directed at WOTC (which is sometimes not deserved) but at the fanbase (which most of the time IS deserved ON BOTH SIDES). If they are able to maintain the momentum of the release long after the release then WOTC = WIN. And it will be a well deserved one. [/QUOTE]
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