Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Do We Really Need Half-Elves and Half-Orcs?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dessert Nomad" data-source="post: 7533763" data-attributes="member: 6976536"><p>Shoehorning is exactly what is being talked about here. If the setting doesn't have gnomes and you want to put one in despite that, you're trying to shoehorn a gnome into the game, plain and simple.</p><p></p><p></p><p></p><p>No, what you are saying is that the DM either must make the changes, or must concede that the setting is 'fragile' and 'not all that strong' if he doesn't want to make the change. You actually ARE saying that if that is the case, then the setting, the DM, and/or the other players suck and should just accept that their desire to play in an actual 'Campaign world X' game is badwrongfun and let the X-phile player shoehorn whatever he wants into the world. I don't have any problem if a person wants to run 'setting X, but with gnomes'. What I have a problem with is the idea that if someone wants to run 'setting X, without the change to gnomes' that means that the person or the setting is weak or flawed or unreasonable or some other bad adjective.</p><p></p><p></p><p></p><p>Everyone playing a game is selfish, people playing games are doing it for their own enjoyment, if they weren't being selfish they'd be off doing charity work. Trying to make the argument that being selfish is 'the worst' just doesn't work. Game preferences are inherently selfish, I consider anyone playing games to be selfish as there really isn't a non-selfish motive for entertainment. </p><p></p><p></p><p></p><p>And it's perfectly valid for the issue to be resolved by the DM saying 'this is the game I'm running', and the palyer saying 'cool, I'll play my gnome somewhere else'. But you're arguing that the DM is somehow bad if he chooses that option, or that if he chooses that option that the setting is flawed somehow. Everyone has a selfish game preference, if the preferences don't line up then you go game with someone else.</p><p></p><p></p><p></p><p>"Consider" and "agree to" are two different things. Also, I've found that DM's with a strong vision tend to become very invested into the setting and the game. And they've often given a lot of consideration to how to get the setting to work. Based on this, the player should consider this, wouldn't you think?</p><p></p><p></p><p></p><p>False dichotomy. People can be invested in characters that actually make sense in a setting, the idea that people who come up with characters that do make sense in a setting are just picking a race/class combo from a list is both insulting and inaccurate. And in my experience, an awful lot of people who want to ignore the setting and create a character that runs contrary to it aren't invested in an interesting concept. Instead they are either just repeating a pattern that has worked for them in the past, or actually just want to keep playing the same character over and over regardless of whether that character makes sense in the world.</p><p></p><p></p><p></p><p>I think that your argument that a setting is 'fragile' and 'not all that strong' if anyone wanting to play the setting feels that shoehorning in additional races messes with their enjoyment of the setting is the thing that actually is 'not all that strong'. Trying to pretend that the setting or the players who enjoy the setting are 'fragile' if shoehorning races in isn't to their liking is just an attempt to poison the well.</p></blockquote><p></p>
[QUOTE="Dessert Nomad, post: 7533763, member: 6976536"] Shoehorning is exactly what is being talked about here. If the setting doesn't have gnomes and you want to put one in despite that, you're trying to shoehorn a gnome into the game, plain and simple. No, what you are saying is that the DM either must make the changes, or must concede that the setting is 'fragile' and 'not all that strong' if he doesn't want to make the change. You actually ARE saying that if that is the case, then the setting, the DM, and/or the other players suck and should just accept that their desire to play in an actual 'Campaign world X' game is badwrongfun and let the X-phile player shoehorn whatever he wants into the world. I don't have any problem if a person wants to run 'setting X, but with gnomes'. What I have a problem with is the idea that if someone wants to run 'setting X, without the change to gnomes' that means that the person or the setting is weak or flawed or unreasonable or some other bad adjective. Everyone playing a game is selfish, people playing games are doing it for their own enjoyment, if they weren't being selfish they'd be off doing charity work. Trying to make the argument that being selfish is 'the worst' just doesn't work. Game preferences are inherently selfish, I consider anyone playing games to be selfish as there really isn't a non-selfish motive for entertainment. And it's perfectly valid for the issue to be resolved by the DM saying 'this is the game I'm running', and the palyer saying 'cool, I'll play my gnome somewhere else'. But you're arguing that the DM is somehow bad if he chooses that option, or that if he chooses that option that the setting is flawed somehow. Everyone has a selfish game preference, if the preferences don't line up then you go game with someone else. "Consider" and "agree to" are two different things. Also, I've found that DM's with a strong vision tend to become very invested into the setting and the game. And they've often given a lot of consideration to how to get the setting to work. Based on this, the player should consider this, wouldn't you think? False dichotomy. People can be invested in characters that actually make sense in a setting, the idea that people who come up with characters that do make sense in a setting are just picking a race/class combo from a list is both insulting and inaccurate. And in my experience, an awful lot of people who want to ignore the setting and create a character that runs contrary to it aren't invested in an interesting concept. Instead they are either just repeating a pattern that has worked for them in the past, or actually just want to keep playing the same character over and over regardless of whether that character makes sense in the world. I think that your argument that a setting is 'fragile' and 'not all that strong' if anyone wanting to play the setting feels that shoehorning in additional races messes with their enjoyment of the setting is the thing that actually is 'not all that strong'. Trying to pretend that the setting or the players who enjoy the setting are 'fragile' if shoehorning races in isn't to their liking is just an attempt to poison the well. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Do We Really Need Half-Elves and Half-Orcs?
Top