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General Tabletop Discussion
*Dungeons & Dragons
Do We Really Need Levels 11-20?
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<blockquote data-quote="Retreater" data-source="post: 9595253" data-attributes="member: 42040"><p>In the olden days we had character classes that were difficult to qualify for if you rolled your stats legitimately: Bard, Ranger, Paladin. A lot of pages were dedicated to these special edge cases because they were aspirational for players. Similarly, powerful artifacts were rarely seen. </p><p>I have had players who are disappointed that they never achieve high level play (levels 11+). In my experience, it's a false hope. The game isn't as fun as you would think at those levels. It's slow, it's not usually well balanced or playtested. </p><p>I think the game would be better served by the assumption that those high levels are a different experience. You play through levels 1-10, then levels 11+ are one shots. You skip around to "check in" on your retired characters at occasional moments when they face extreme challenges and big moments. </p><p>I'd probably also put it in a separate book with guidance for running these challenges.</p></blockquote><p></p>
[QUOTE="Retreater, post: 9595253, member: 42040"] In the olden days we had character classes that were difficult to qualify for if you rolled your stats legitimately: Bard, Ranger, Paladin. A lot of pages were dedicated to these special edge cases because they were aspirational for players. Similarly, powerful artifacts were rarely seen. I have had players who are disappointed that they never achieve high level play (levels 11+). In my experience, it's a false hope. The game isn't as fun as you would think at those levels. It's slow, it's not usually well balanced or playtested. I think the game would be better served by the assumption that those high levels are a different experience. You play through levels 1-10, then levels 11+ are one shots. You skip around to "check in" on your retired characters at occasional moments when they face extreme challenges and big moments. I'd probably also put it in a separate book with guidance for running these challenges. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Do We Really Need Levels 11-20?
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