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Do we really need Monks?
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<blockquote data-quote="Doctor Shaft" data-source="post: 1970899" data-attributes="member: 25737"><p>Interestingly, I find the Unfettered class to also be one of those "unnecessary baggage" classes, just like the monk class -- only it avoids calling itself "Asian". </p><p></p><p>It's a creative idea, but ultimately, what's the difference between one unfettered and the other? Also, Unfettered is more akin to the swashbuckling class. The alternative "monk" class in AU is the Oathsworn... which is ironically just as rigid and stifling as the D&D monk class (in my opinion). Unfettered has great ideas, and CAN be about unarmed combat, etc., but it does not actually fill the "unarmed combat specialist" niche. That's the oathsworn classes position. And again, it has some of the same annoyances as the monk.</p><p></p><p>I like the monk as is. But only because I actually like the concept and idea. I have roleplayed with other "monk" players, and I can see what some people are talking about. Alot of people really want a "martial artist" ala Chan, Li, or even some other movie/storybook hand-and-foot fighter. Not necessarily a mystic ascetic. </p><p></p><p>Me, I love the ascetic mysticism. And I still disagree that the monk is hard to integrate into a fantasy world. For instance, some posters here have this vast array of European history and knowledge. I, on the other hand, along with others, don't really know that much about it. Or, if we do, we simply don't care to recount it. (Note, I'm not trying to take a jab here). </p><p></p><p>Hence, monks entering the foray with armored swordsman makes complete sense. Admitedly, the monk does require a bit of stretching. So no, the monk isn't just like fighters and rogues. It's like trains and guns in Eberron. You have to be willing to stretch the boundaries.</p></blockquote><p></p>
[QUOTE="Doctor Shaft, post: 1970899, member: 25737"] Interestingly, I find the Unfettered class to also be one of those "unnecessary baggage" classes, just like the monk class -- only it avoids calling itself "Asian". It's a creative idea, but ultimately, what's the difference between one unfettered and the other? Also, Unfettered is more akin to the swashbuckling class. The alternative "monk" class in AU is the Oathsworn... which is ironically just as rigid and stifling as the D&D monk class (in my opinion). Unfettered has great ideas, and CAN be about unarmed combat, etc., but it does not actually fill the "unarmed combat specialist" niche. That's the oathsworn classes position. And again, it has some of the same annoyances as the monk. I like the monk as is. But only because I actually like the concept and idea. I have roleplayed with other "monk" players, and I can see what some people are talking about. Alot of people really want a "martial artist" ala Chan, Li, or even some other movie/storybook hand-and-foot fighter. Not necessarily a mystic ascetic. Me, I love the ascetic mysticism. And I still disagree that the monk is hard to integrate into a fantasy world. For instance, some posters here have this vast array of European history and knowledge. I, on the other hand, along with others, don't really know that much about it. Or, if we do, we simply don't care to recount it. (Note, I'm not trying to take a jab here). Hence, monks entering the foray with armored swordsman makes complete sense. Admitedly, the monk does require a bit of stretching. So no, the monk isn't just like fighters and rogues. It's like trains and guns in Eberron. You have to be willing to stretch the boundaries. [/QUOTE]
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