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Do We Really Need Multiclassing?
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<blockquote data-quote="Corinnguard" data-source="post: 9043186" data-attributes="member: 7033886"><p>Well there is the Arcane Knight combat tradition from Gate Pass Gazette #9 and the Eldritch Blackguard combat tradition from Gate Pass Gazette #11. </p><p></p><p>Here is an example of a maneuver from the Arcane Knight combat tradition. It appears to combine a melee attack with the <em>Lightning Lure </em>cantrip. It costs about 2 Exertion points to perform. </p><h3>GRASP OF THE STORM</h3><p>(2 points)</p><p>1st degree Arcane Knight action</p><p>Make a single <a href="https://a5e.tools/rules/making-attack" target="_blank">melee weapon attack</a> against a creature within 15 feet. The range of this attack increases to 15 feet and deals lightning damage, The target must then make a Strength <a href="https://a5e.tools/rules/saving-throw" target="_blank">saving throw</a> , whether you dealt damage or not, or be pulled up to 10 feet closer to you.</p></blockquote><p></p>
[QUOTE="Corinnguard, post: 9043186, member: 7033886"] Well there is the Arcane Knight combat tradition from Gate Pass Gazette #9 and the Eldritch Blackguard combat tradition from Gate Pass Gazette #11. Here is an example of a maneuver from the Arcane Knight combat tradition. It appears to combine a melee attack with the [I]Lightning Lure [/I]cantrip. It costs about 2 Exertion points to perform. [HEADING=2]GRASP OF THE STORM[/HEADING] (2 points) 1st degree Arcane Knight action Make a single [URL='https://a5e.tools/rules/making-attack']melee weapon attack[/URL] against a creature within 15 feet. The range of this attack increases to 15 feet and deals lightning damage, The target must then make a Strength [URL='https://a5e.tools/rules/saving-throw']saving throw[/URL] , whether you dealt damage or not, or be pulled up to 10 feet closer to you. [/QUOTE]
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