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Do We Really Need Multiclassing?
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<blockquote data-quote="Emberashh" data-source="post: 9043631" data-attributes="member: 7040941"><p>Something Ive noticed in writing LNO is that, given I have <em>20</em> Base classes and 80 subclasses between them all, multiclassing doesn't feel all that necessary to include, for obvious reasons. </p><p></p><p>However, due to how I approached class design (2 Core Ability Chains and 2 Secondary Ones, plus 1 Subclass) actually lent itself to an easy way to include it, which arguably would not only be pretty balanced, but would also accomplish something I think is missing from DNDs take on it.</p><p></p><p>Namely that DND doesn't always deliver the "core" of whichever class makes up the minor of the multiclass. While one can make up a whole thats ultimately satisfying, oftentimes whichever class you have the least investment isn't contributing much of its core experience. </p><p></p><p>Some do, and its often that these end up being the ones that get "dipped" most often. Your Hexblade and Fighter dips are so front loaded that having a limited number of class levels doesn't rob you of much. </p><p></p><p>So, in LNO, the idea for how multiclassing would work is that you'd drop your two secondary ability chains in favor of the two core chains from another class. </p><p></p><p>Rather than one class (or even both) being robbed of its core experience, you get both in full, and instead only lose some supporting abilities as opposed to the things the class revolves around. </p><p></p><p>That, I think, will prove a much more satisfying way of doing things, as while it won't have the granular crunch of picking and choosing what levels you get and when, you'll get much more out of the combinations you can make.</p><p></p><p>For example, one of my favorite multiclass builds in 5e was Drakewarden 15, Ascendant Dragon 5. </p><p></p><p>In LNO, without a MC rule, there'd be no real means to emulate that particular combination, despite its constituent parts more or less existing. </p><p></p><p>But with the MC rule, I could start as a Dragon Rider Beastmaster, and take Monk as a multiclass. Id get what is essentially the 5e Drakewarden, but then Id also be getting the Psionic-based Monk, which would blend just as well with the Beastmaster as it does in 5e, particularly if I were to roleplay the same character and backstory that I did originally, but actually go quite a bit farther simply because I'm more or less a full Monk in addition to a Beastmaster.</p></blockquote><p></p>
[QUOTE="Emberashh, post: 9043631, member: 7040941"] Something Ive noticed in writing LNO is that, given I have [I]20[/I] Base classes and 80 subclasses between them all, multiclassing doesn't feel all that necessary to include, for obvious reasons. However, due to how I approached class design (2 Core Ability Chains and 2 Secondary Ones, plus 1 Subclass) actually lent itself to an easy way to include it, which arguably would not only be pretty balanced, but would also accomplish something I think is missing from DNDs take on it. Namely that DND doesn't always deliver the "core" of whichever class makes up the minor of the multiclass. While one can make up a whole thats ultimately satisfying, oftentimes whichever class you have the least investment isn't contributing much of its core experience. Some do, and its often that these end up being the ones that get "dipped" most often. Your Hexblade and Fighter dips are so front loaded that having a limited number of class levels doesn't rob you of much. So, in LNO, the idea for how multiclassing would work is that you'd drop your two secondary ability chains in favor of the two core chains from another class. Rather than one class (or even both) being robbed of its core experience, you get both in full, and instead only lose some supporting abilities as opposed to the things the class revolves around. That, I think, will prove a much more satisfying way of doing things, as while it won't have the granular crunch of picking and choosing what levels you get and when, you'll get much more out of the combinations you can make. For example, one of my favorite multiclass builds in 5e was Drakewarden 15, Ascendant Dragon 5. In LNO, without a MC rule, there'd be no real means to emulate that particular combination, despite its constituent parts more or less existing. But with the MC rule, I could start as a Dragon Rider Beastmaster, and take Monk as a multiclass. Id get what is essentially the 5e Drakewarden, but then Id also be getting the Psionic-based Monk, which would blend just as well with the Beastmaster as it does in 5e, particularly if I were to roleplay the same character and backstory that I did originally, but actually go quite a bit farther simply because I'm more or less a full Monk in addition to a Beastmaster. [/QUOTE]
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