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Do We Really Need Multiclassing?
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<blockquote data-quote="CreamCloud0" data-source="post: 9044972" data-attributes="member: 7034710"><p>no, because the cantrip and the attack are still two different actions taking place, you cantrip <em>and then you also get an attack with your bonus action</em>, you are not making a magic-imbued weapon attack (unless you're using a bladetrip but that is entirely your <em>cantrip</em> action nothing to do with the attack), if you can still make distinctions between the 'magic attack' and the 'weapon attack' then your swordmage concept isn't synergising them well enough yet. (at least in quite a few peoples views here)</p><p></p><p>But the bladetrips basically are what we want, just more of them that do different and more powerful things, you make weapon attacks, they have magical properties, the properties come from the person holding the weapon not the weapon itself, i swing my axe, the blade covers itself in frost as i swing, if i hit the target and they take slashing and cold damage and makes a saving throw to avoid being frozen in place, if they fail they're restrained in place, if they succeed they just have their speed reduced.</p></blockquote><p></p>
[QUOTE="CreamCloud0, post: 9044972, member: 7034710"] no, because the cantrip and the attack are still two different actions taking place, you cantrip [I]and then you also get an attack with your bonus action[/I], you are not making a magic-imbued weapon attack (unless you're using a bladetrip but that is entirely your [I]cantrip[/I] action nothing to do with the attack), if you can still make distinctions between the 'magic attack' and the 'weapon attack' then your swordmage concept isn't synergising them well enough yet. (at least in quite a few peoples views here) But the bladetrips basically are what we want, just more of them that do different and more powerful things, you make weapon attacks, they have magical properties, the properties come from the person holding the weapon not the weapon itself, i swing my axe, the blade covers itself in frost as i swing, if i hit the target and they take slashing and cold damage and makes a saving throw to avoid being frozen in place, if they fail they're restrained in place, if they succeed they just have their speed reduced. [/QUOTE]
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