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Do We Really Need Multiclassing?
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<blockquote data-quote="CreamCloud0" data-source="post: 9045003" data-attributes="member: 7034710"><p>it's also how paladin's divine smite works in 5e itself, an at will effect triggerable when you hit an enemy, expend a spell slot to deal additional radiant damage, just a swordmage would be getting more options in what to use when they hit other than the radiant version.</p><p></p><p>honestly i don't dislike most of the 'magically enhancing weapon attack' spells that rangers and paladins get, but the classes themselves aren't really built with them as the centrepoint of their mechanical focus and the '<em>cast spell>make attack>spell effect triggers</em>' process feels very clunky to me to use for a class designed around frequently using magic strikes, the 'make a weapon attack as part of this spell' and 'when you make a successful weapon attack roll you can trigger this effect' both feel much smoother to me.</p><p></p><p>a swordmage IMO should be dealing some form of energy damage as part of their basic weapon attacks, it doesn't have to be additional damage or have effects but if a swordmage attacks with their weapon and only deals slashing not also fire or thunder or psychic then i feel like something is fundamentally missing,</p></blockquote><p></p>
[QUOTE="CreamCloud0, post: 9045003, member: 7034710"] it's also how paladin's divine smite works in 5e itself, an at will effect triggerable when you hit an enemy, expend a spell slot to deal additional radiant damage, just a swordmage would be getting more options in what to use when they hit other than the radiant version. honestly i don't dislike most of the 'magically enhancing weapon attack' spells that rangers and paladins get, but the classes themselves aren't really built with them as the centrepoint of their mechanical focus and the '[I]cast spell>make attack>spell effect triggers[/I]' process feels very clunky to me to use for a class designed around frequently using magic strikes, the 'make a weapon attack as part of this spell' and 'when you make a successful weapon attack roll you can trigger this effect' both feel much smoother to me. a swordmage IMO should be dealing some form of energy damage as part of their basic weapon attacks, it doesn't have to be additional damage or have effects but if a swordmage attacks with their weapon and only deals slashing not also fire or thunder or psychic then i feel like something is fundamentally missing, [/QUOTE]
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