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General Tabletop Discussion
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Do we really need so many classes with Extra Attack?
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<blockquote data-quote="The Crimson Binome" data-source="post: 6268961" data-attributes="member: 6775031"><p>The thing is, Fighter <em>isn't</em> a narrative archetype. It's <em>just</em> skill with a weapon, which is also a major part of the class identity for the Paladin and Ranger. And, since multiple attacks is <em>how</em> you represent increased prowess in weapon combat (in Next), it would be really <em>weird</em> if those other classes <em>didn't</em> get any of that.</p><p></p><p>One way to think about it, that worked well at least up through 3.5, is that classes are all on a spectrum between martial and magical. One one end, you have the Fighter who is purely martial, and on the other end you have the Mage who is purely magical. As you go along the spectrum, you give up more and more of your martial ability in exchange for greater and greater magical ability. The Paladin is mostly a Fighter, but she trades in a little fighting skill for a little healing magic; the Bard is halfway between them, so she trades half of her fighting skill for half of a mage's spells; the Cleric is mostly a spellcaster, so she trades <em>most</em> of her fighting ability for a quite-large amount of magical ability.</p><p></p><p>The Fighter is Wolverine - the best there is at what he does. That necessitates there being other people who are <em>worse </em>than him, <em>at what he does</em>.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6268961, member: 6775031"] The thing is, Fighter [I]isn't[/I] a narrative archetype. It's [I]just[/I] skill with a weapon, which is also a major part of the class identity for the Paladin and Ranger. And, since multiple attacks is [I]how[/I] you represent increased prowess in weapon combat (in Next), it would be really [I]weird[/I] if those other classes [I]didn't[/I] get any of that. One way to think about it, that worked well at least up through 3.5, is that classes are all on a spectrum between martial and magical. One one end, you have the Fighter who is purely martial, and on the other end you have the Mage who is purely magical. As you go along the spectrum, you give up more and more of your martial ability in exchange for greater and greater magical ability. The Paladin is mostly a Fighter, but she trades in a little fighting skill for a little healing magic; the Bard is halfway between them, so she trades half of her fighting skill for half of a mage's spells; the Cleric is mostly a spellcaster, so she trades [I]most[/I] of her fighting ability for a quite-large amount of magical ability. The Fighter is Wolverine - the best there is at what he does. That necessitates there being other people who are [I]worse [/I]than him, [I]at what he does[/I]. [/QUOTE]
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Do we really need so many classes with Extra Attack?
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