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General Tabletop Discussion
*Pathfinder & Starfinder
Do wizards suck? / multiple attacks
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<blockquote data-quote="Obryn" data-source="post: 4717874" data-attributes="member: 11821"><p>Well, two-weapon fighting isn't really awful, imho. If you pick up the feat, it's actually not bad at all - especially once you get two-weapon defense, as well.</p><p></p><p>No, it doesn't give you two attacks, but the rogue is probably one of the most reliable hitters in the game. They get crazy-high attack bonuses with daggers, and have an at-will that lets them attack Reflex with a weapon.</p><p></p><p>Now, with that said, a brutal rogue can very easily pick up a Ranger multiclass and start taking some of the two-weapon powers. (Or, a Fighter multiclass, and start taking the Tempest's two-weapon powers, if you prefer.) While they're not attacking twice every round, they can do it pretty often over the course of a fight. They're still limited to one sneak attack per round, but there are enough ways to get combat advantage that sneak attack is almost always better than Hunter's Quarry.</p><p></p><p>I don't think it would be game-breaking to give the rogue an at-will such as...</p><p></p><p>Two-Dagger Slice (At-Will, Weapon)</p><p>Special: Must be using two light blades</p><p>Range: Melee weapon</p><p>Target: One opponent</p><p>Attack: Dex vs. AC, two attacks</p><p>Hit: 1[W]</p><p></p><p>I think it's a kind of boring power, and kinda useless if you're not sneak attacking (or a Ruthless Ruffian with a mace), but I don't think it's broken. Functionally, I think targeting Reflex and getting your Dex bonus to damage (which you can already do) and buffing that with the two-weapon feats would usually be a better option.</p><p></p><p>-O</p></blockquote><p></p>
[QUOTE="Obryn, post: 4717874, member: 11821"] Well, two-weapon fighting isn't really awful, imho. If you pick up the feat, it's actually not bad at all - especially once you get two-weapon defense, as well. No, it doesn't give you two attacks, but the rogue is probably one of the most reliable hitters in the game. They get crazy-high attack bonuses with daggers, and have an at-will that lets them attack Reflex with a weapon. Now, with that said, a brutal rogue can very easily pick up a Ranger multiclass and start taking some of the two-weapon powers. (Or, a Fighter multiclass, and start taking the Tempest's two-weapon powers, if you prefer.) While they're not attacking twice every round, they can do it pretty often over the course of a fight. They're still limited to one sneak attack per round, but there are enough ways to get combat advantage that sneak attack is almost always better than Hunter's Quarry. I don't think it would be game-breaking to give the rogue an at-will such as... Two-Dagger Slice (At-Will, Weapon) Special: Must be using two light blades Range: Melee weapon Target: One opponent Attack: Dex vs. AC, two attacks Hit: 1[W] I think it's a kind of boring power, and kinda useless if you're not sneak attacking (or a Ruthless Ruffian with a mace), but I don't think it's broken. Functionally, I think targeting Reflex and getting your Dex bonus to damage (which you can already do) and buffing that with the two-weapon feats would usually be a better option. -O [/QUOTE]
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