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Do wizards suck? / multiple attacks
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<blockquote data-quote="Regicide" data-source="post: 4723539" data-attributes="member: 67552"><p>You're confusing accurate and detailed. Comparing two fighters abilities, saying one will win a bit more often then tossing a d6 to figure out who wins IS an accurate simulation of combat, just a very none detailed one. 3E did in fact try to be a reasonably accurate simulation of combat, but a fairly high level on that could be done quickly.</p><p></p><p></p><p> </p><p> Again, most of 3E's maneuvers made sense on a realistic battleground. 4E on the other hand, no, they don't. They are completey divorced from reality and don't, in fact, even vaguely represent Tolkien or Martin or most "classic" swords and sorcery books or movies. 3E does that.</p><p></p><p> 4E represents the "other" fantasy movies. The non-classic, often child-centric fantasy. The ones where characters can leap 20 or 50 feet straight up on to a building or perch on the top of a tree like naruto or chinese movies where you can see the strings. Also Uwe Boll movies and video games. Fantasy where normal characters ignore gravity regularly are the ones with 4E's crazy maneuvers and is what 4E represents. That is not anything like Tolkien or Martin.</p><p></p><p> To be fair 4E didn't even TRY to represent something like Martin or Tolkien. 4E starts with heroic characters, those books don't, they start with beginners and it's only by the end of the books where they've picked up some fighting skills and a magic item that they'd even qualify as being level 1 in 4E. By the 2nd season Naruto could have kicked Gandalf's butt, taken the ring beaten it in a mental battle and declared himself lord of the Middle Earth. I mean, the guy walks on water, he could even beat Jesus.</p></blockquote><p></p>
[QUOTE="Regicide, post: 4723539, member: 67552"] You're confusing accurate and detailed. Comparing two fighters abilities, saying one will win a bit more often then tossing a d6 to figure out who wins IS an accurate simulation of combat, just a very none detailed one. 3E did in fact try to be a reasonably accurate simulation of combat, but a fairly high level on that could be done quickly. Again, most of 3E's maneuvers made sense on a realistic battleground. 4E on the other hand, no, they don't. They are completey divorced from reality and don't, in fact, even vaguely represent Tolkien or Martin or most "classic" swords and sorcery books or movies. 3E does that. 4E represents the "other" fantasy movies. The non-classic, often child-centric fantasy. The ones where characters can leap 20 or 50 feet straight up on to a building or perch on the top of a tree like naruto or chinese movies where you can see the strings. Also Uwe Boll movies and video games. Fantasy where normal characters ignore gravity regularly are the ones with 4E's crazy maneuvers and is what 4E represents. That is not anything like Tolkien or Martin. To be fair 4E didn't even TRY to represent something like Martin or Tolkien. 4E starts with heroic characters, those books don't, they start with beginners and it's only by the end of the books where they've picked up some fighting skills and a magic item that they'd even qualify as being level 1 in 4E. By the 2nd season Naruto could have kicked Gandalf's butt, taken the ring beaten it in a mental battle and declared himself lord of the Middle Earth. I mean, the guy walks on water, he could even beat Jesus. [/QUOTE]
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