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Do you allow Acrobatics and Athletics to be used interchangeably?
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<blockquote data-quote="77IM" data-source="post: 7504142" data-attributes="member: 12377"><p>Yes, I allow Acrobatics and Athletics to be used interchangeably in many situations (but not all).</p><p></p><p>In fact I generally prefer a certain amount of overlap between skills because, <ul> <li data-xf-list-type="ul">Success moves the game forward more easily than failure</li> <li data-xf-list-type="ul">It lets players stick to their character's "idiom" without sacrificing capability</li> <li data-xf-list-type="ul">It's more likely that the player who comes up with an idea gets to have their character be the one to try it</li> <li data-xf-list-type="ul">I guess when it comes right down to it, IDGAF about niche protection, as long as all the PCs are roughly balanced against each other</li> </ul><p></p><p></p><p>For Acrobatics vs. Athletics specifically:</p><p> - <strong>Acrobatics</strong> can be used to balance, tumble, and land safely. <em>Athletics</em> can be used to land safely but ONLY IF you jumped intentionally, not if you just fell by accident. Athletics can't be used to tumble, but it can be used to barrel past people and hazardous situations, and achieve similar results -- possibly with a greater downside for failure, such as damage.</p><p> - <strong>Athletics</strong> can be used to jump, climb, and swim. <em>Acrobatics</em> can be used to jump or climb but ONLY IF you get a running start. (Thus if you climb multiple rounds in a row, you can usually only use Acrobatics on that first round.)</p></blockquote><p></p>
[QUOTE="77IM, post: 7504142, member: 12377"] Yes, I allow Acrobatics and Athletics to be used interchangeably in many situations (but not all). In fact I generally prefer a certain amount of overlap between skills because,[list][*]Success moves the game forward more easily than failure[*]It lets players stick to their character's "idiom" without sacrificing capability[*]It's more likely that the player who comes up with an idea gets to have their character be the one to try it[*]I guess when it comes right down to it, IDGAF about niche protection, as long as all the PCs are roughly balanced against each other[/list] For Acrobatics vs. Athletics specifically: - [B]Acrobatics[/B] can be used to balance, tumble, and land safely. [I]Athletics[/I] can be used to land safely but ONLY IF you jumped intentionally, not if you just fell by accident. Athletics can't be used to tumble, but it can be used to barrel past people and hazardous situations, and achieve similar results -- possibly with a greater downside for failure, such as damage. - [B]Athletics[/B] can be used to jump, climb, and swim. [I]Acrobatics[/I] can be used to jump or climb but ONLY IF you get a running start. (Thus if you climb multiple rounds in a row, you can usually only use Acrobatics on that first round.) [/QUOTE]
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Community
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Do you allow Acrobatics and Athletics to be used interchangeably?
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