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Do you allow Bladesingers to cast Mending, Shillelagh or Magic Stone as part of the attack action?
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<blockquote data-quote="Dausuul" data-source="post: 9127157" data-attributes="member: 58197"><p>Normally, when you cast a cantrip, you have to abide by its casting time: 1 action (which must be the Cast a Spell action), 1 bonus action, 1 minute, whatever. The bladesinger rule allows you to ignore this restriction and cast a spell in place of an attack. It would certainly be reasonable to house rule that you can't use it with cantrips longer than 1 action, but that is very definitely a house rule. RAW, you could cast <em>mending</em>.</p><p></p><p>I'd probably allow it, but with a reduced effect (maybe the mended object breaks again after 1 minute). Again, that is a house rule, and it's mostly to satisfy my own personal desire for consistency*, not for any important balance reason. If a player finds a use for <em>mending</em> mid-combat, effective enough to justify trading an attack for it, I'd rather not stomp on that.</p><p></p><p>As for bonus-action cantrips, I'd allow those, but emphasize that you are giving up the attack for casting the cantrip only -- you don't get to trade a single attack for both casting <em>magic stone</em> and also throwing one of the stones created.</p><p></p><p>Cantrips with a casting time of 1 reaction would be an especially hairy puzzle, but fortunately WotC hasn't printed any of those. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p><span style="font-size: 12px">*It also establishes a precedent, in case some other 1-minute cantrip gets printed that would pose balance problems if accelerated to less than 1 action. However, WotC has printed exactly zero such cantrips in the ten-year lifespan of 5E, which suggests this is unlikely to be an issue.</span></p></blockquote><p></p>
[QUOTE="Dausuul, post: 9127157, member: 58197"] Normally, when you cast a cantrip, you have to abide by its casting time: 1 action (which must be the Cast a Spell action), 1 bonus action, 1 minute, whatever. The bladesinger rule allows you to ignore this restriction and cast a spell in place of an attack. It would certainly be reasonable to house rule that you can't use it with cantrips longer than 1 action, but that is very definitely a house rule. RAW, you could cast [I]mending[/I]. I'd probably allow it, but with a reduced effect (maybe the mended object breaks again after 1 minute). Again, that is a house rule, and it's mostly to satisfy my own personal desire for consistency*, not for any important balance reason. If a player finds a use for [I]mending[/I] mid-combat, effective enough to justify trading an attack for it, I'd rather not stomp on that. As for bonus-action cantrips, I'd allow those, but emphasize that you are giving up the attack for casting the cantrip only -- you don't get to trade a single attack for both casting [I]magic stone[/I] and also throwing one of the stones created. Cantrips with a casting time of 1 reaction would be an especially hairy puzzle, but fortunately WotC hasn't printed any of those. :) [SIZE=3]*It also establishes a precedent, in case some other 1-minute cantrip gets printed that would pose balance problems if accelerated to less than 1 action. However, WotC has printed exactly zero such cantrips in the ten-year lifespan of 5E, which suggests this is unlikely to be an issue.[/SIZE] [/QUOTE]
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Do you allow Bladesingers to cast Mending, Shillelagh or Magic Stone as part of the attack action?
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