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Do you allow evil chars?
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<blockquote data-quote="I'm A Banana" data-source="post: 49000" data-attributes="member: 2067"><p>Who says it has to be heroic? Destiny can choose even the most self-iterested carnage-lover to become the reluctant savior of mankind.</p><p></p><p>The thing is, evil doesn't nessecarily mean beating-up-the-elderly evil. It could just be selfish-and-conniving evil, or run of the mill uncrontrolable-violent-urge evil, or power-trip-mad evil.</p><p></p><p>In fact, evil can be downright a blast for some one-shot campaigns (oh, my players had such *fun* killing Elminster! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />)</p><p></p><p>As long as you disassociate evil from True Blackest of Heart Deviltry, you can be alright. Just because your chaotic evil doesn't mean you want to eat *every* baby that comes along. It just may mean that you're not above doing it, if they, y'know, get in the way. They were askin' for it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Evil characters can still have desires and wants that mediate their wickedness. Like so:</p><p></p><p>DM: Tonight's quest is to save the kidnapped princess</p><p>EvilDude: Pheh. Why would I want to do something like that?</p><p>PaladinDude: Because if you don't serve your community like a good prisoner, this sword is going in places that are usually exit-only.</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Evil can be alright, as long as you don't get too serious about it. Once you start thinking of what an evil character is *really* capable of doing, you start to loose a desire to play them, becuase you don't feel comfortable with what your character would do....and then, that's when they get caught by the town guard.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 49000, member: 2067"] Who says it has to be heroic? Destiny can choose even the most self-iterested carnage-lover to become the reluctant savior of mankind. The thing is, evil doesn't nessecarily mean beating-up-the-elderly evil. It could just be selfish-and-conniving evil, or run of the mill uncrontrolable-violent-urge evil, or power-trip-mad evil. In fact, evil can be downright a blast for some one-shot campaigns (oh, my players had such *fun* killing Elminster! :)) As long as you disassociate evil from True Blackest of Heart Deviltry, you can be alright. Just because your chaotic evil doesn't mean you want to eat *every* baby that comes along. It just may mean that you're not above doing it, if they, y'know, get in the way. They were askin' for it. :) Evil characters can still have desires and wants that mediate their wickedness. Like so: DM: Tonight's quest is to save the kidnapped princess EvilDude: Pheh. Why would I want to do something like that? PaladinDude: Because if you don't serve your community like a good prisoner, this sword is going in places that are usually exit-only. :) Evil can be alright, as long as you don't get too serious about it. Once you start thinking of what an evil character is *really* capable of doing, you start to loose a desire to play them, becuase you don't feel comfortable with what your character would do....and then, that's when they get caught by the town guard. [/QUOTE]
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