Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Do you allow murder within the party?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 3381520" data-attributes="member: 4937"><p>I was suprised by the poll options. This seemed like a straight forward 'Yes' or 'No' question to me. Actually, I was surprised by the poll question. It seems to me that players ought to be free to do what they want to do without me railroading them.</p><p></p><p>What I would do is prevent anyone from playing a character which was implicitly or explicitly described as having the intent to betray the party. This always struck me as serious metagaming, since exactly what are you relying on in this case to obtain the trust and even the acquaintance of the other party members if not your OOC relationship to the players. </p><p></p><p>Likewise, I'd overrule any character that seemed it would inevitably come to loggerheads with the rest of the party unless all the players consented to play with a 'wild card' in the party. In other words, the party must be expected to at least somewhat mesh in goals and philosophies. Generally, this solves the problem of characters trying to murder each other by elimenating thier motive. </p><p></p><p>But if the story was role played well, I'd allow a party to split into two parties, flesh out each party with new PC's for each player not having an original PC in the new party (or transform retainers from NPC's to PC's), and proceed to run side by side campaigns even presumably with each new party hating and wanting to murder the members of the other. (In other words, players would be expected to be trying to kill thier own PC's with one of thier other PC's).</p></blockquote><p></p>
[QUOTE="Celebrim, post: 3381520, member: 4937"] I was suprised by the poll options. This seemed like a straight forward 'Yes' or 'No' question to me. Actually, I was surprised by the poll question. It seems to me that players ought to be free to do what they want to do without me railroading them. What I would do is prevent anyone from playing a character which was implicitly or explicitly described as having the intent to betray the party. This always struck me as serious metagaming, since exactly what are you relying on in this case to obtain the trust and even the acquaintance of the other party members if not your OOC relationship to the players. Likewise, I'd overrule any character that seemed it would inevitably come to loggerheads with the rest of the party unless all the players consented to play with a 'wild card' in the party. In other words, the party must be expected to at least somewhat mesh in goals and philosophies. Generally, this solves the problem of characters trying to murder each other by elimenating thier motive. But if the story was role played well, I'd allow a party to split into two parties, flesh out each party with new PC's for each player not having an original PC in the new party (or transform retainers from NPC's to PC's), and proceed to run side by side campaigns even presumably with each new party hating and wanting to murder the members of the other. (In other words, players would be expected to be trying to kill thier own PC's with one of thier other PC's). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Do you allow murder within the party?
Top