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Do you allow murder within the party?
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<blockquote data-quote="DonTadow" data-source="post: 3382315" data-attributes="member: 22622"><p>Whoever posted this must have been reading my mind. </p><p></p><p>In the second to last adventure of my campaign (that took place two weeks ago), I ran into a rare incident. </p><p></p><p>In my primer, I state that I do not allow players to make rolls against other players. This is because i feel d and d is a collaborative game. If you allow it too much, you risk the game turning into a player vs player game. In hack and slashes this is ok, but in a role playing game where players care about characters, you can really harbor bad feelings around the game table.</p><p></p><p>In any case, I picked rare because of the rare incident that happened two weeks ago. The cleric of the party is a priestess of Bahamut, which is a good aligned deity in my game. Another player was playing an executioner turned sorcerer whom has an evil aligned item, and was neutral evil (she did not begin as neutral evil but she began to bond with the weapon thus changing her alignment). In any case, neutral evil wasn't that bad and i didnt feel that (with the chaotic nature of the party) it would hamper the next two adventures (all that remained in the campaign.)</p><p></p><p>So anyway, the cleric of bahamut is arguing with one of her subordinate after the cleric left the church for six months. They are in one of the main rooms in the temple. They are having a religious scholarly argument. Then, I get a note from the sorcerers player. The note said she wanted to make an attack on the subordinate cleric. I say ok and she kills the low level subordinate for no reason other than the sorcerers said that she was getting on her nerves. </p><p></p><p>At this point everyone at the gaming table is kinda surprised because there was no upside to that. This happened towards the beginning of the game. The sorceror disappears for the rest of the game. (this is pretty typical of the player). At the end of the game, the cleric, in a polymorphed dragon form seeks out the sorcror whom is hiding in the forest. I didnt have any doubt that I would have to allow pc vs. pc combat. It wasn't pretty. The cleric sliced up the sorceror pretty bad and then transferred into human form and cut her head off. </p><p></p><p>The cleric really didnt havea choice, she had to present the murderer to the church. It would take another rare occasion like this for me to let this get this far. </p><p></p><p>Just about every rule I have is attached to the disclaimer "unless it is in the spirit of roleplaying.</p></blockquote><p></p>
[QUOTE="DonTadow, post: 3382315, member: 22622"] Whoever posted this must have been reading my mind. In the second to last adventure of my campaign (that took place two weeks ago), I ran into a rare incident. In my primer, I state that I do not allow players to make rolls against other players. This is because i feel d and d is a collaborative game. If you allow it too much, you risk the game turning into a player vs player game. In hack and slashes this is ok, but in a role playing game where players care about characters, you can really harbor bad feelings around the game table. In any case, I picked rare because of the rare incident that happened two weeks ago. The cleric of the party is a priestess of Bahamut, which is a good aligned deity in my game. Another player was playing an executioner turned sorcerer whom has an evil aligned item, and was neutral evil (she did not begin as neutral evil but she began to bond with the weapon thus changing her alignment). In any case, neutral evil wasn't that bad and i didnt feel that (with the chaotic nature of the party) it would hamper the next two adventures (all that remained in the campaign.) So anyway, the cleric of bahamut is arguing with one of her subordinate after the cleric left the church for six months. They are in one of the main rooms in the temple. They are having a religious scholarly argument. Then, I get a note from the sorcerers player. The note said she wanted to make an attack on the subordinate cleric. I say ok and she kills the low level subordinate for no reason other than the sorcerers said that she was getting on her nerves. At this point everyone at the gaming table is kinda surprised because there was no upside to that. This happened towards the beginning of the game. The sorceror disappears for the rest of the game. (this is pretty typical of the player). At the end of the game, the cleric, in a polymorphed dragon form seeks out the sorcror whom is hiding in the forest. I didnt have any doubt that I would have to allow pc vs. pc combat. It wasn't pretty. The cleric sliced up the sorceror pretty bad and then transferred into human form and cut her head off. The cleric really didnt havea choice, she had to present the murderer to the church. It would take another rare occasion like this for me to let this get this far. Just about every rule I have is attached to the disclaimer "unless it is in the spirit of roleplaying. [/QUOTE]
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