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General Tabletop Discussion
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Do you allow the detect (alignment) spells in your campaign?
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<blockquote data-quote="Psion" data-source="post: 46156" data-attributes="member: 172"><p>Slight modification I am playing with. I generally let the caster detect the presence of evil* pretty handily, but detecting evil* in an individual is rather iffy.</p><p></p><p>My recently instituted house rule runs like this. When detecting evil, make a wisdom check, +1/3 caster level (or class level if a class ability), + aura strength, +2 per evil individual past the first if doing a group scan. DC 20. Success results in revealing evil in the group or individual scanned. If there are different strength individuals, do multiple rolls</p><p></p><p>Example: The PC, a 3rd level paladin with 14 wisdom scans the bar for evil. There are 5 evil 1st-level commoners and a quasit. The commoners have an evil aura strength of 0 and the quasit has 3. The paladin makes two rolls, one at +11 for the commoners, one at +6 for the quasit. If the player makes the first roll, he will note that in the bar, there are about 5 dim evil auras and a somewhat brighter one... but won't be able to discern them exactly. If he narrows his focus to one of the evil commoners, his roll will only be at +3 and he will probably miss him.</p><p></p><p>In retrospect, perhaps 15 is a better DC. I am still toying with it.</p><p></p><p></p><p>Also, as with Vaxalon, evil alignment does NOT justify attacking someone.</p><p></p><p>* - Read this as $ALIGNMENT, natch.</p></blockquote><p></p>
[QUOTE="Psion, post: 46156, member: 172"] Slight modification I am playing with. I generally let the caster detect the presence of evil* pretty handily, but detecting evil* in an individual is rather iffy. My recently instituted house rule runs like this. When detecting evil, make a wisdom check, +1/3 caster level (or class level if a class ability), + aura strength, +2 per evil individual past the first if doing a group scan. DC 20. Success results in revealing evil in the group or individual scanned. If there are different strength individuals, do multiple rolls Example: The PC, a 3rd level paladin with 14 wisdom scans the bar for evil. There are 5 evil 1st-level commoners and a quasit. The commoners have an evil aura strength of 0 and the quasit has 3. The paladin makes two rolls, one at +11 for the commoners, one at +6 for the quasit. If the player makes the first roll, he will note that in the bar, there are about 5 dim evil auras and a somewhat brighter one... but won't be able to discern them exactly. If he narrows his focus to one of the evil commoners, his roll will only be at +3 and he will probably miss him. In retrospect, perhaps 15 is a better DC. I am still toying with it. Also, as with Vaxalon, evil alignment does NOT justify attacking someone. * - Read this as $ALIGNMENT, natch. [/QUOTE]
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Do you allow the detect (alignment) spells in your campaign?
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