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Do you allow the Spiked Chain in 3.5 as-is?
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<blockquote data-quote="Herpes Cineplex" data-source="post: 1807067" data-attributes="member: 16936"><p>None of us have 3.5, but if we did, I think that I'd probably ditch the "standing up invites an attack of opportunity" rule.</p><p></p><p>Because honestly, I'm not sure why that rule was introduced in 3.5 in the first place. Not once did I ever see a character stand up from prone in a 3.0 game and think "man, that should TOTALLY mean everyone gets an attack of opportunity on him."</p><p></p><p>By itself, making standing up invite AoOs is kind of a "meh" rule anyway, neither improving nor damaging the game in any real way. But judging from the various spiked chain threads that run through here, the whole "trip, trip-attack, attack of opportunity when he stands up again" sequence annoys a lot of people. So if we ever move to 3.5, I'll probably take a half-step back and let people stand up like it's 3.0.</p><p></p><p>--</p><p>or party like it's 1999, i suppose</p><p>ryan</p></blockquote><p></p>
[QUOTE="Herpes Cineplex, post: 1807067, member: 16936"] None of us have 3.5, but if we did, I think that I'd probably ditch the "standing up invites an attack of opportunity" rule. Because honestly, I'm not sure why that rule was introduced in 3.5 in the first place. Not once did I ever see a character stand up from prone in a 3.0 game and think "man, that should TOTALLY mean everyone gets an attack of opportunity on him." By itself, making standing up invite AoOs is kind of a "meh" rule anyway, neither improving nor damaging the game in any real way. But judging from the various spiked chain threads that run through here, the whole "trip, trip-attack, attack of opportunity when he stands up again" sequence annoys a lot of people. So if we ever move to 3.5, I'll probably take a half-step back and let people stand up like it's 3.0. -- or party like it's 1999, i suppose ryan [/QUOTE]
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Do you allow the Spiked Chain in 3.5 as-is?
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