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Do you allow the Spiked Chain in 3.5 as-is?
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<blockquote data-quote="painandgreed" data-source="post: 1808379" data-attributes="member: 24969"><p>When I learned 3.5 (only learned up to 2E till then), I DMed a "hack and slash" game through Keep on the boarderlands and some other modules. We had a gladiator with a spiked chain. It seemed sort of powerful with its long reach and AoO. I haven't looked at it again and at the time the point of the game was horribly twinked hack and slash combat so there was no need for house rules. </p><p></p><p>If I was going to alter the weapon, I think would cut the reach down in instances where there was more than one person in that reach. Seems to me that the only real way to use such a weapon is to swing it really hard and then hit something with it. I can see being able to avoid one person or one direction with your swinging but not if there was a bunch of people surrounding you. I can't see somebody using a spiked chain with friendly fighters in adjacent squares on either side of him. So, I think I'd say that if ther was two or more people or blocking squares in a range category for the spiked chain, then the spiked chain cannot be used in that range category because it cannot be swung up to speed. So, using it in a 10' corridor or in the middle of a large group is pretty much not possible. This would make it the good weapon for gladiators or a single warrior out in the open.</p><p></p><p>Again, I haven't checked up on it recently, but those are the house rules I remember coming up with at the time back when I was learning the system, so sorry if I made some stupid mistake.</p></blockquote><p></p>
[QUOTE="painandgreed, post: 1808379, member: 24969"] When I learned 3.5 (only learned up to 2E till then), I DMed a "hack and slash" game through Keep on the boarderlands and some other modules. We had a gladiator with a spiked chain. It seemed sort of powerful with its long reach and AoO. I haven't looked at it again and at the time the point of the game was horribly twinked hack and slash combat so there was no need for house rules. If I was going to alter the weapon, I think would cut the reach down in instances where there was more than one person in that reach. Seems to me that the only real way to use such a weapon is to swing it really hard and then hit something with it. I can see being able to avoid one person or one direction with your swinging but not if there was a bunch of people surrounding you. I can't see somebody using a spiked chain with friendly fighters in adjacent squares on either side of him. So, I think I'd say that if ther was two or more people or blocking squares in a range category for the spiked chain, then the spiked chain cannot be used in that range category because it cannot be swung up to speed. So, using it in a 10' corridor or in the middle of a large group is pretty much not possible. This would make it the good weapon for gladiators or a single warrior out in the open. Again, I haven't checked up on it recently, but those are the house rules I remember coming up with at the time back when I was learning the system, so sorry if I made some stupid mistake. [/QUOTE]
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Do you allow the Spiked Chain in 3.5 as-is?
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