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Do you announce Damage Reduction immediately?
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<blockquote data-quote="Wolfspider" data-source="post: 3643602" data-attributes="member: 300"><p>I tend to agree with this approach. If a character pokes a monster with his rapier in a way that would drop a normal opponent or at least wound it, and nothing happens when he pokes the skeleton with his rapier, then he's going to know something's up.</p><p></p><p>Let me put it to you this way: If a wizard were to use burning hands on a monster that is immune or resistant to fire, are you going to make the wizard make a roll to see if he notices that the creature is not char-broiled? </p><p></p><p>Characters should be familiar with the normal effects of their powers and abilities. Otherwise, they really ARE losers.</p></blockquote><p></p>
[QUOTE="Wolfspider, post: 3643602, member: 300"] I tend to agree with this approach. If a character pokes a monster with his rapier in a way that would drop a normal opponent or at least wound it, and nothing happens when he pokes the skeleton with his rapier, then he's going to know something's up. Let me put it to you this way: If a wizard were to use burning hands on a monster that is immune or resistant to fire, are you going to make the wizard make a roll to see if he notices that the creature is not char-broiled? Characters should be familiar with the normal effects of their powers and abilities. Otherwise, they really ARE losers. [/QUOTE]
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Do you announce Damage Reduction immediately?
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