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Do you believe in a balanced party?
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<blockquote data-quote="The Shaman" data-source="post: 2203011" data-attributes="member: 26473"><p>I had to think about this one a little.</p><p></p><p>In the games I run an adventuring party must be prepared to deal with melee and ranged combat, social interaction, healing, spellcasting (particularly divination and abjuration), and the ability to detect and neutralize traps.</p><p></p><p>One way to provide these necessary skills and abilities is through classes/roles among the party members, but it's not the only means: hirelings, cohorts, magic items, and mudane gear may provide some or all of theses functions in support of the adventurers.</p><p></p><p>So I suppose my answer is, the party does not need to be balanced with respect to classes but should be prepared to provide a full range of skills, abilities, and/or tools by other means if they're not.</p></blockquote><p></p>
[QUOTE="The Shaman, post: 2203011, member: 26473"] I had to think about this one a little. In the games I run an adventuring party must be prepared to deal with melee and ranged combat, social interaction, healing, spellcasting (particularly divination and abjuration), and the ability to detect and neutralize traps. One way to provide these necessary skills and abilities is through classes/roles among the party members, but it's not the only means: hirelings, cohorts, magic items, and mudane gear may provide some or all of theses functions in support of the adventurers. So I suppose my answer is, the party does not need to be balanced with respect to classes but should be prepared to provide a full range of skills, abilities, and/or tools by other means if they're not. [/QUOTE]
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