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Character Builds & Optimization
Do You Build As You Go?
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<blockquote data-quote="Phlebas" data-source="post: 3661510" data-attributes="member: 23810"><p>In my GF's case her Fighter / Rogue kept on getting knocked over in combat, so she took more levels of fighter before rogue (which was out of her planned sequence) to get her HP's up. in the end it delayed access to her PRc by a level. Was that poor planning ? more due to group mix and the fact they tended to face groups rather than just one or two enemies</p><p></p><p>My Ranger took levels in weretouched master which was never an option when i started but became the preferred route mainly due to the group dynamics and a tendency of other party members to yell 'fetch'. Growing fangs, stripes and snarling tends to put people in their place.... I like to RP so it was definitely the better 'flavour' than other choices - and didn't limit the character if i'm honest. </p><p></p><p>In another campaign, a friends character took a completely different character concept after dying and became a 'born again' warlock, a completely plot driven change</p></blockquote><p></p>
[QUOTE="Phlebas, post: 3661510, member: 23810"] In my GF's case her Fighter / Rogue kept on getting knocked over in combat, so she took more levels of fighter before rogue (which was out of her planned sequence) to get her HP's up. in the end it delayed access to her PRc by a level. Was that poor planning ? more due to group mix and the fact they tended to face groups rather than just one or two enemies My Ranger took levels in weretouched master which was never an option when i started but became the preferred route mainly due to the group dynamics and a tendency of other party members to yell 'fetch'. Growing fangs, stripes and snarling tends to put people in their place.... I like to RP so it was definitely the better 'flavour' than other choices - and didn't limit the character if i'm honest. In another campaign, a friends character took a completely different character concept after dying and became a 'born again' warlock, a completely plot driven change [/QUOTE]
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