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<blockquote data-quote="Kurotowa" data-source="post: 8271202" data-attributes="member: 27957"><p>It's all stories. Stories bend with every telling to suit the needs of the teller. Sometimes they want to change the ending, sometimes they want to change the moral, sometimes they just want to insert a dis track. Did you know there's a bit in Homer's Iliad where Zeus chews out Aphrodite for being a daft airhead who doesn't belong on the battlefield, and that's not because it fits her mythological profile but because she was the <em>goddess of war</em> in Sparta and Homer was writing for an audience that hated Spartans? He was re-writing mythology to slander a rival city's mascot. All stories have an agenda, every last one of them.</p><p></p><p>History is the Venn Diagram of where Facts and Interpretation overlap. Stories are sort of like that, but the Facts aren't facts, they're just what the storyteller declares to be true. Maybe they change their mind to bring back a popular character. Maybe it's a generation later and the stories have been passed to new hands. They change all the time, for reasons great and small, to keep them updated and alive and relevant. The moment a story becomes frozen it's dead, a fly trapped in amber, a fossil entered into the historical record that no longer serves a purpose besides being a window into how people used to think.</p><p></p><p>If I want the 2e version of a D&D setting, I can buy those books. If I want to continue the metaplot from back then, I can run that campaign. If I want an updated version of the setting that's more in line with 2021 cultural sensibilities and design mechanics, now WotC is offering to sell me that as well. That's great. If some people would rather stay in 1990, hey, that's their choice. But don't go complaining that the rest of the world isn't staying there with you. That's not how it works.</p></blockquote><p></p>
[QUOTE="Kurotowa, post: 8271202, member: 27957"] It's all stories. Stories bend with every telling to suit the needs of the teller. Sometimes they want to change the ending, sometimes they want to change the moral, sometimes they just want to insert a dis track. Did you know there's a bit in Homer's Iliad where Zeus chews out Aphrodite for being a daft airhead who doesn't belong on the battlefield, and that's not because it fits her mythological profile but because she was the [I]goddess of war[/I] in Sparta and Homer was writing for an audience that hated Spartans? He was re-writing mythology to slander a rival city's mascot. All stories have an agenda, every last one of them. History is the Venn Diagram of where Facts and Interpretation overlap. Stories are sort of like that, but the Facts aren't facts, they're just what the storyteller declares to be true. Maybe they change their mind to bring back a popular character. Maybe it's a generation later and the stories have been passed to new hands. They change all the time, for reasons great and small, to keep them updated and alive and relevant. The moment a story becomes frozen it's dead, a fly trapped in amber, a fossil entered into the historical record that no longer serves a purpose besides being a window into how people used to think. If I want the 2e version of a D&D setting, I can buy those books. If I want to continue the metaplot from back then, I can run that campaign. If I want an updated version of the setting that's more in line with 2021 cultural sensibilities and design mechanics, now WotC is offering to sell me that as well. That's great. If some people would rather stay in 1990, hey, that's their choice. But don't go complaining that the rest of the world isn't staying there with you. That's not how it works. [/QUOTE]
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