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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 8276436" data-attributes="member: 11760"><p>I think core D&D has, frankly, too much default lore, with color-coded/alignment-locked dragons, Hell and the Abyss as two different evil dimensions at war with one another, etc.</p><p></p><p>I think most lore should be saved for settings. For the most part, there should be consistency in different editions of these settings, although places like Ravenloft or the planes or other highly mutable environments have much looser restrictions. </p><p></p><p>Truthfully, I think I (and most fans) will accept all sorts of changes, so long as they're an improvement. Planescape was a huge and sweeping set of changes to the 1E planes and Manual of the Planes. Most of it was additive, but there were also plenty of outright changes. Very few people, even back in the day, were outraged about Tarterus/Carceri being changed, because the changes were for the better.</p><p></p><p>If -- once people <em>actually have access to the books</em> -- the fans overall don't find the changes to be an improvement, then the designers screwed up, which I think even they'd agree with.</p><p></p><p>I think change is inevitable -- no one other than a hobbyist is going to publish a D&D setting in 2021 the same way it would have been published in 1978. The question is just whether those changes are well considered and both preserve what fans loved about the older setting while still making it appealing to the much larger potential audience of new fans.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 8276436, member: 11760"] I think core D&D has, frankly, too much default lore, with color-coded/alignment-locked dragons, Hell and the Abyss as two different evil dimensions at war with one another, etc. I think most lore should be saved for settings. For the most part, there should be consistency in different editions of these settings, although places like Ravenloft or the planes or other highly mutable environments have much looser restrictions. Truthfully, I think I (and most fans) will accept all sorts of changes, so long as they're an improvement. Planescape was a huge and sweeping set of changes to the 1E planes and Manual of the Planes. Most of it was additive, but there were also plenty of outright changes. Very few people, even back in the day, were outraged about Tarterus/Carceri being changed, because the changes were for the better. If -- once people [I]actually have access to the books[/I] -- the fans overall don't find the changes to be an improvement, then the designers screwed up, which I think even they'd agree with. I think change is inevitable -- no one other than a hobbyist is going to publish a D&D setting in 2021 the same way it would have been published in 1978. The question is just whether those changes are well considered and both preserve what fans loved about the older setting while still making it appealing to the much larger potential audience of new fans. [/QUOTE]
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