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Do You Care About Planescape Lore?
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<blockquote data-quote="Dausuul" data-source="post: 6131194" data-attributes="member: 58197"><p>I certainly agree with that. The World Axis pervades 4E material. (Especially the Raven Queen. I don't know why, but it seemed like every time I turned around in 4E, there was the Raven Queen making a deal with somebody or punishing somebody else or squabbling with Orcus or just sort of being there. As death goddesses go, she's okay, but jeez, give it a rest. Some of us like to create our own pantheons.)</p><p></p><p>I like the World Axis better than the Great Wheel, but I'm not likely to use any cosmology out of the box; I'm always going to want to tweak it to my specifications. Sometimes I want there to be a Feywild, sometimes I don't. Sometimes it makes sense for the Abyss to be part of the Elemental Chaos, other times it really needs to be its own beast. And as far as I'm concerned, the Far Realm can go hang. When the cosmology pops up <em>everywhere</em>, it gets to be a real nuisance adjusting it to fit my vision for the campaign.</p><p></p><p>My hope is that the 5E Manual of the Planes will present us with a smorgasbord of planes, and leave it up to each DM to decide which ones to use and how they fit together. Give us the building blocks, and if we want to assemble them into the Great Wheel, or the World Axis, or the Eberron cosmology, or something completely custom, that's up to us. Then put in a chapter with prefab cosmologies ready to go, and have a section on Planescape that details the Blood War, Sigil, and so forth.</p><p></p><p>The best part is, this would make it possible for 5E to break new ground in terms of cosmologies and planes, without interfering with existing lore.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 6131194, member: 58197"] I certainly agree with that. The World Axis pervades 4E material. (Especially the Raven Queen. I don't know why, but it seemed like every time I turned around in 4E, there was the Raven Queen making a deal with somebody or punishing somebody else or squabbling with Orcus or just sort of being there. As death goddesses go, she's okay, but jeez, give it a rest. Some of us like to create our own pantheons.) I like the World Axis better than the Great Wheel, but I'm not likely to use any cosmology out of the box; I'm always going to want to tweak it to my specifications. Sometimes I want there to be a Feywild, sometimes I don't. Sometimes it makes sense for the Abyss to be part of the Elemental Chaos, other times it really needs to be its own beast. And as far as I'm concerned, the Far Realm can go hang. When the cosmology pops up [I]everywhere[/I], it gets to be a real nuisance adjusting it to fit my vision for the campaign. My hope is that the 5E Manual of the Planes will present us with a smorgasbord of planes, and leave it up to each DM to decide which ones to use and how they fit together. Give us the building blocks, and if we want to assemble them into the Great Wheel, or the World Axis, or the Eberron cosmology, or something completely custom, that's up to us. Then put in a chapter with prefab cosmologies ready to go, and have a section on Planescape that details the Blood War, Sigil, and so forth. The best part is, this would make it possible for 5E to break new ground in terms of cosmologies and planes, without interfering with existing lore. [/QUOTE]
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