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Do You Care About Planescape Lore?
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<blockquote data-quote="Majoru Oakheart" data-source="post: 6132136" data-attributes="member: 5143"><p>I have to admit that I love the idea of Planescape and Spelljammer. I love the idea that the universe is vast, huge, filled with nearly everything you can think of. I like the feeling that the players are only a small part of something so large that it's inconceivable....but also I like the feeling that everything is connected, even if only at a small level.</p><p></p><p>I like Dragonlance. I love Forgotten Realms. I love Dark Sun. I love Ravenloft. I like the idea that if I set a game in one of them that it is connected in some way to the rest of them.</p><p></p><p>Plus, I'm horrible at coming up with ideas of my own. I find most of my creativeness comes from taking other people's ideas and putting them together in interesting ways.</p><p></p><p>With all the lore of all the campaign settings in my head I find it easy to go "This guy is a powerful Wizard who has a tower somewhere exotic....wait, maybe it's in the elemental plane of fire. Since he plane travels, he is also odd in that he has an assistant from Dragonlance, a Kender. He knows about the other planes so means he has contacts within the factions of Sigil. I can pepper his speech with a couple words of Sigil slang. That way he'll seem exotic and different."</p><p></p><p>Meanwhile, if left to my own devices I end up with something like "Uhhh...he's a powerful Wizard who...umm....lives in a tower on top of that hill."</p><p></p><p>Basically, I like lore. I like Planescape because it, at its heart, allows me to use more lore in my game when I want to.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 6132136, member: 5143"] I have to admit that I love the idea of Planescape and Spelljammer. I love the idea that the universe is vast, huge, filled with nearly everything you can think of. I like the feeling that the players are only a small part of something so large that it's inconceivable....but also I like the feeling that everything is connected, even if only at a small level. I like Dragonlance. I love Forgotten Realms. I love Dark Sun. I love Ravenloft. I like the idea that if I set a game in one of them that it is connected in some way to the rest of them. Plus, I'm horrible at coming up with ideas of my own. I find most of my creativeness comes from taking other people's ideas and putting them together in interesting ways. With all the lore of all the campaign settings in my head I find it easy to go "This guy is a powerful Wizard who has a tower somewhere exotic....wait, maybe it's in the elemental plane of fire. Since he plane travels, he is also odd in that he has an assistant from Dragonlance, a Kender. He knows about the other planes so means he has contacts within the factions of Sigil. I can pepper his speech with a couple words of Sigil slang. That way he'll seem exotic and different." Meanwhile, if left to my own devices I end up with something like "Uhhh...he's a powerful Wizard who...umm....lives in a tower on top of that hill." Basically, I like lore. I like Planescape because it, at its heart, allows me to use more lore in my game when I want to. [/QUOTE]
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