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Do You Care About Planescape Lore?
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<blockquote data-quote="Hussar" data-source="post: 6132633" data-attributes="member: 22779"><p>Heh, it's funny. </p><p></p><p>What started this whole thread came out of the Yugoloth thread. In the Yugoloth thread, someone mentioned that it might be a cool idea if Yugoloth served gods. Not that they have to or anything like that. Just a thought. [MENTION=11697]Shemeska[/MENTION] immediately stated that this would be impossible because Yugoloth hate gods. The entire idea is shot down, not because the idea is bad or not interesting, but because it contradicts Planescape canon.</p><p></p><p>Canon which does not exist in any other setting other than Planescape. </p><p></p><p>And this is hardly the first time I've seen this sort of thing. Any time any discussion of planar elements comes up, the PS fans jump up and down that any change must first be vetted to be PS compatible.</p><p></p><p>No other setting ever gets to have that level of control over core elements in D&D. And I have no idea why PS fans get away with it. Why do the rest of us, who have zero interest in PS lore have to follow PS canon in publications which are not set in Planescape?</p><p></p><p>If I want to add the idea of god serving Yugoloths into the game, that should be discussed on its own merits. Not shot down simply because it counters something in a book that only applies to one setting.</p><p></p><p>THAT'S my point for this thread. Trying to paint me as some hysterical PS hater isn't true. I don't like Planescape, but, then again, I would argue for any setting having this sort of authority over core. I didn't rail against 4e changes, because the 4e changes were interesting. </p><p></p><p>Heck, Yugoloths hating gods might be every bit as interesting as yugoloths serving gods. My beef is that the discussion gets shut down, not because the ideas are bad, but because the keepers of the PS lore forbid any changes.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6132633, member: 22779"] Heh, it's funny. What started this whole thread came out of the Yugoloth thread. In the Yugoloth thread, someone mentioned that it might be a cool idea if Yugoloth served gods. Not that they have to or anything like that. Just a thought. [MENTION=11697]Shemeska[/MENTION] immediately stated that this would be impossible because Yugoloth hate gods. The entire idea is shot down, not because the idea is bad or not interesting, but because it contradicts Planescape canon. Canon which does not exist in any other setting other than Planescape. And this is hardly the first time I've seen this sort of thing. Any time any discussion of planar elements comes up, the PS fans jump up and down that any change must first be vetted to be PS compatible. No other setting ever gets to have that level of control over core elements in D&D. And I have no idea why PS fans get away with it. Why do the rest of us, who have zero interest in PS lore have to follow PS canon in publications which are not set in Planescape? If I want to add the idea of god serving Yugoloths into the game, that should be discussed on its own merits. Not shot down simply because it counters something in a book that only applies to one setting. THAT'S my point for this thread. Trying to paint me as some hysterical PS hater isn't true. I don't like Planescape, but, then again, I would argue for any setting having this sort of authority over core. I didn't rail against 4e changes, because the 4e changes were interesting. Heck, Yugoloths hating gods might be every bit as interesting as yugoloths serving gods. My beef is that the discussion gets shut down, not because the ideas are bad, but because the keepers of the PS lore forbid any changes. [/QUOTE]
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Do You Care About Planescape Lore?
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