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Do You Care About Planescape Lore?
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<blockquote data-quote="Jiggawatts" data-source="post: 6133544" data-attributes="member: 6687982"><p>More like...canon because it is good. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>And I have to agree with Weather Report, the massive setting altering events are usually done poorly, and almost never actually achieve their goal of making the setting "better". I didn't like any of the events you mentioned, although the Time of Troubles didn't bother me anywhere near the level that the accursed Spellplague did. I also really didn't like the Age of Mortals, going so far as to create an alternate timeline (basically how the world progresses without the following events) where Takhisis doesn't steal the world at the end of the Chaos War, meaning the gods don't "depart" a second time, the Dragon Overlords never come to Krynn and destroy/terraform half of Ansalon, Paladine doesn't give up his godhood and become mortal, and Takhisis doesn't die.</p><p></p><p>With that said, I'm not saying changes to settings should never be made, but keep them small, this kingdom goes to war with its neighbor, this new group (which is detailed in the next supplement) rises to power and does this, etc, (a good example of this would be the attempted Tuigan Horde invasion that fought the Cormyrian Crusade, or how the Zhentarim just kept growing and expanding its power base over the years). Don't give me 100 year time jumps, massive destruction of nations/areas, wild magic surges sweeping the continent and killing thousands, deities leaving or killing each other like its a divine portfolio swap meet, etc.</p></blockquote><p></p>
[QUOTE="Jiggawatts, post: 6133544, member: 6687982"] More like...canon because it is good. ;) And I have to agree with Weather Report, the massive setting altering events are usually done poorly, and almost never actually achieve their goal of making the setting "better". I didn't like any of the events you mentioned, although the Time of Troubles didn't bother me anywhere near the level that the accursed Spellplague did. I also really didn't like the Age of Mortals, going so far as to create an alternate timeline (basically how the world progresses without the following events) where Takhisis doesn't steal the world at the end of the Chaos War, meaning the gods don't "depart" a second time, the Dragon Overlords never come to Krynn and destroy/terraform half of Ansalon, Paladine doesn't give up his godhood and become mortal, and Takhisis doesn't die. With that said, I'm not saying changes to settings should never be made, but keep them small, this kingdom goes to war with its neighbor, this new group (which is detailed in the next supplement) rises to power and does this, etc, (a good example of this would be the attempted Tuigan Horde invasion that fought the Cormyrian Crusade, or how the Zhentarim just kept growing and expanding its power base over the years). Don't give me 100 year time jumps, massive destruction of nations/areas, wild magic surges sweeping the continent and killing thousands, deities leaving or killing each other like its a divine portfolio swap meet, etc. [/QUOTE]
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