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Do You Care About Planescape Lore?
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<blockquote data-quote="Hussar" data-source="post: 6133920" data-attributes="member: 22779"><p>How would you define gaining traction? If something only appears in a very small number of published adventures, and all those adventures take place within a specific setting, I'd say that it doesn't have a whole lot of wider appeal. Seems pretty straightforward to me.</p><p></p><p>If you want to bring something into core, it should have the broadest appeal possible. Shouldn't it? What's the point of bringing something into core that only appeals to a small subset of the general gamer population. And, as popular as Planescape is, it is still a specific setting.</p><p></p><p>So, if Planescape elements have never really gained any larger following, then Planescape canon arguments don't really apply when we're talking about adding them to core. It's not like no one has heard of Modrons, for example. They've been in the game since the early 80's. But, they've never really gained much traction outside of Planescape. Why not?</p><p></p><p>How do I know they haven't gained much traction? Well, for starters, they did not appear in core in any edition. Secondly, they have rarely featured in any setting material other than Planescape. Thirdly, they rarely are even mentioned in any gaming discussion. </p><p></p><p>Saying that Modrons, or Yugoloths or Slaad are pretty niche monsters shouldn't be terribly earth shattering thing to say.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6133920, member: 22779"] How would you define gaining traction? If something only appears in a very small number of published adventures, and all those adventures take place within a specific setting, I'd say that it doesn't have a whole lot of wider appeal. Seems pretty straightforward to me. If you want to bring something into core, it should have the broadest appeal possible. Shouldn't it? What's the point of bringing something into core that only appeals to a small subset of the general gamer population. And, as popular as Planescape is, it is still a specific setting. So, if Planescape elements have never really gained any larger following, then Planescape canon arguments don't really apply when we're talking about adding them to core. It's not like no one has heard of Modrons, for example. They've been in the game since the early 80's. But, they've never really gained much traction outside of Planescape. Why not? How do I know they haven't gained much traction? Well, for starters, they did not appear in core in any edition. Secondly, they have rarely featured in any setting material other than Planescape. Thirdly, they rarely are even mentioned in any gaming discussion. Saying that Modrons, or Yugoloths or Slaad are pretty niche monsters shouldn't be terribly earth shattering thing to say. [/QUOTE]
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Do You Care About Planescape Lore?
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