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Do you care how about "PC balance"?
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<blockquote data-quote="Asisreo" data-source="post: 8056518" data-attributes="member: 7019027"><p>This is a balancing point for casters that many forget. A wizard, cleric, bard, sorcerer, and warlock doesn't have access to a monster's statblocks. They don't know which saves to target, which conditions are effective, what damage types are resistant or immune, which enemies can cast spells, etc. It's all spending alot of mid-high level spell slots on uncertainties. </p><p></p><p>There's alot of metagaming that becomes apparent in these forums. I've seen complaints about the Tarrasque because they can be kited using a fly spell. Here's my question: how do you know the Tarrasque doesn't have a ranged attack when you fight it? You're gambling an attack from the Tarrasque plus the fall damage for losing concentration if you are wrong. How do you know it's range? How do you know that it even is a Tarrasque? </p><p></p><p>These answers may seem obvious because "the monster's so iconic" and "it's been discussed online." But what's online is <em>not</em> what's in the PHB, the only book a player should be reading extensively. </p><p></p><p>In reality, a player would ideally never see a single statblock other than their own and their party members. Even with summons and companions, there's nothing saying that you get to look at the sheet. Which makes informed decisions much harder with them. </p><p></p><p>Another thing is how a DM is free to play entirely close to their chest. Not only are they allowed to roll behind the screen and not announce legendary resistances, they aren't obligated to tell them how they work, either. The DM doesn't have to disclose <em>any</em> metagame information and the players should not even <em>have</em> that knowledge in the first place. You're not obligated to know a monster's AC, To-hit, save proficiencies, features, or actions. The DM describes the creature and you must use context clues to act. </p><p></p><p>This is why playing casters is much trickier than the community lets on. A player isn't going to immediately know why a 5th-level spell that costs concentration just to give an enemy full cover is going to give the DM a hard time in some encounters. Especially when they're up against spells like Cone of Cold which does alot of damage in a huge area and Dominate Person which is literal mind control to NPC's.</p></blockquote><p></p>
[QUOTE="Asisreo, post: 8056518, member: 7019027"] This is a balancing point for casters that many forget. A wizard, cleric, bard, sorcerer, and warlock doesn't have access to a monster's statblocks. They don't know which saves to target, which conditions are effective, what damage types are resistant or immune, which enemies can cast spells, etc. It's all spending alot of mid-high level spell slots on uncertainties. There's alot of metagaming that becomes apparent in these forums. I've seen complaints about the Tarrasque because they can be kited using a fly spell. Here's my question: how do you know the Tarrasque doesn't have a ranged attack when you fight it? You're gambling an attack from the Tarrasque plus the fall damage for losing concentration if you are wrong. How do you know it's range? How do you know that it even is a Tarrasque? These answers may seem obvious because "the monster's so iconic" and "it's been discussed online." But what's online is [I]not[/I] what's in the PHB, the only book a player should be reading extensively. In reality, a player would ideally never see a single statblock other than their own and their party members. Even with summons and companions, there's nothing saying that you get to look at the sheet. Which makes informed decisions much harder with them. Another thing is how a DM is free to play entirely close to their chest. Not only are they allowed to roll behind the screen and not announce legendary resistances, they aren't obligated to tell them how they work, either. The DM doesn't have to disclose [I]any[/I] metagame information and the players should not even [I]have[/I] that knowledge in the first place. You're not obligated to know a monster's AC, To-hit, save proficiencies, features, or actions. The DM describes the creature and you must use context clues to act. This is why playing casters is much trickier than the community lets on. A player isn't going to immediately know why a 5th-level spell that costs concentration just to give an enemy full cover is going to give the DM a hard time in some encounters. Especially when they're up against spells like Cone of Cold which does alot of damage in a huge area and Dominate Person which is literal mind control to NPC's. [/QUOTE]
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