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Do you consider learning a new game to be unpleasant work?
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<blockquote data-quote="tetrasodium" data-source="post: 8119780" data-attributes="member: 93670"><p>I have relevant GM'ing experience. Between 2010 & covid I've run semiopen & outright open games that were <em>five </em>different versionsof Fate (sotc, dfrpg, mindjammer, core, blades in the dark, & a couple splatbook based ones), 5e, PF, 2d20 conan, & probably others. At no point did I find myself at a loss for players after going through the work of posting that I'd be starting a weekly game of X on such & such day/time in my local flgs's facebook group. There was always a steady trickle of people coming & going who would join the group & have fun learning while playing if they didn't already know how. Many of those players went on to start groups of their own or convince their group over to the cool new game/system they picked up with more than one entire group showing up asking if I'd gm for them or let them watch a session to get some experience before they start on their own. There are plenty of people who enjoy it, plenty of people who don't consider it a significant hurdle, & plenty of people who learn a new game over the first few sessions while playing rather than sitting down to fully grok a new game before their first session playing it . Mix all those people together & you have plenty of fun.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8119780, member: 93670"] I have relevant GM'ing experience. Between 2010 & covid I've run semiopen & outright open games that were [I]five [/I]different versionsof Fate (sotc, dfrpg, mindjammer, core, blades in the dark, & a couple splatbook based ones), 5e, PF, 2d20 conan, & probably others. At no point did I find myself at a loss for players after going through the work of posting that I'd be starting a weekly game of X on such & such day/time in my local flgs's facebook group. There was always a steady trickle of people coming & going who would join the group & have fun learning while playing if they didn't already know how. Many of those players went on to start groups of their own or convince their group over to the cool new game/system they picked up with more than one entire group showing up asking if I'd gm for them or let them watch a session to get some experience before they start on their own. There are plenty of people who enjoy it, plenty of people who don't consider it a significant hurdle, & plenty of people who learn a new game over the first few sessions while playing rather than sitting down to fully grok a new game before their first session playing it . Mix all those people together & you have plenty of fun. [/QUOTE]
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