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Do you consider learning a new game to be unpleasant work?
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<blockquote data-quote="hawkeyefan" data-source="post: 8122090" data-attributes="member: 6785785"><p>I like RPGs to remain games with clear mechanics. I like when the mechanics are evocative, or when their design takes into consideration the fiction they’re representing. I think that’s different than the “rules getting out of the way”, so I think we’re on the same page here.</p><p></p><p></p><p>Perhaps I worded it poorly. It’s not so much that Chess or Go are simple games but that they are not difficult to learn. Chess involves knowing the six pieces and their moves, and how pieces are taken, and the goals of play. None of those elements are all that complex. Learning the rules of the game is relatively simple</p><p></p><p>The complexity comes with learning the ways to effectively use the moves. </p><p></p><p>I think the distinction I’m talking about is in learning a game as opposed to mastering it.</p><p></p><p>I think games can be relatively simple at their core....they can be easily learned so that they can be played. And those simple mechanics are not a limit to depth of play.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 8122090, member: 6785785"] I like RPGs to remain games with clear mechanics. I like when the mechanics are evocative, or when their design takes into consideration the fiction they’re representing. I think that’s different than the “rules getting out of the way”, so I think we’re on the same page here. Perhaps I worded it poorly. It’s not so much that Chess or Go are simple games but that they are not difficult to learn. Chess involves knowing the six pieces and their moves, and how pieces are taken, and the goals of play. None of those elements are all that complex. Learning the rules of the game is relatively simple The complexity comes with learning the ways to effectively use the moves. I think the distinction I’m talking about is in learning a game as opposed to mastering it. I think games can be relatively simple at their core....they can be easily learned so that they can be played. And those simple mechanics are not a limit to depth of play. [/QUOTE]
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