Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Do You Consider Yourself A Good DM -- If Yes, Why?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mordane76" data-source="post: 487027" data-attributes="member: 7172"><p>First, I consider myself to be a good/fair DM; I get LOTS of practice, though, because when a game needs running, I usually get the duty.</p><p></p><p>I have good plot development, nice subplot weavings, and I'm an very good character actor, so my NPCs normally come across as unique and believable.</p><p></p><p>My attention to details and my relaying of details can be a little weak; if a misunderstanding of facts occurs in my games, it's usually because I didn't explain something clearly enough. We're also a little weak in the maintaining focus department -- we get off-track a good deal. Unfortunately, my art skills bite... HARD.</p><p></p><p></p><p><b>1) What are you doing now to help overcome your weaknesses as a DM?</b></p><p></p><p>To overcome my detail weakness, I've started working more on planning BEFORE the game than trying to ad-lib it DURING the game. I've found that my mind works substantially better when I have something on paper before I get to the table. For focus, I'm getting ready to institute a change-of-venue for our game to a place with long tables and hard-back chairs (classroom style), so that everyone is eye-to-eye and on the same playing field. It will also increase our chances to use visual aids like a chalkboard and battlemap.</p><p></p><p><b>2) What do you reccomend for a DM (say, me or fusangite) that has trouble with female NPCs?</b></p><p></p><p>Just remember that women and men, though different, don't have to played drastically different. People are people -- as long as you don't overemphasize the sexuality of the NPC, you shouldn't even have to worry about it. Men and women can, and often do, have the same motivations -- they just have different anatomy. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Obviously, these anatomical differences can be used, in a sensual manner, to achieve this motivations, if you're comfortable using sexuality to achieve goals. But never do anything with a character you aren't comfortable with.</p><p></p><p><b>3) What do you reccomend to do with trouble players (besides remove them)?</b></p><p></p><p>It depends on the trouble. Sometimes, simple counseling OOG can make the difference. Take the player aside after the game, and lay out your grievances in private. Be civil, calm, and mature, but firm; realize some players are going to take this as a personal attack, especially if done with any hints of sarcasm, anger, or derision. However, some problems cannot be solved by talking them out -- some people just need the boot.</p><p></p><p><b>4) What snacks do you reccomend that don't clutter the table or destract the players (last time I served salsa... it got everywhere)?</b></p><p></p><p>Pretzels. Lots and lots of pretzels. They're tasty, they come in bags (just don't spill or rip), and if they do, they're easy clean up (not gooey, wet, or otherwise messy). And lots of water -- doesn't make massive stains, easily cleaned up, not sticky or smelly.</p><p></p><p><b>5) What is your ideal (and feasible) gaming environment?</b></p><p></p><p>Classroom style with long tables, a center desk, and stacking chairs. Power outlets for my laptop. Put the tables together to make a big table against the desk (my seat). We used to game in a place like that, but now we're gaming in my apartment, and I'm just about at the end of my rope because of it.</p><p></p><p><b>6) For those with little time to scan the posts: What one sentence can sum up your accumulated DM wisdom?</b></p><p></p><p>Beware younger players with uberpower complexes; I've seen too many of them who unfortunately NEVER grow out of it, no matter what kind of counseling they're given.</p></blockquote><p></p>
[QUOTE="Mordane76, post: 487027, member: 7172"] First, I consider myself to be a good/fair DM; I get LOTS of practice, though, because when a game needs running, I usually get the duty. I have good plot development, nice subplot weavings, and I'm an very good character actor, so my NPCs normally come across as unique and believable. My attention to details and my relaying of details can be a little weak; if a misunderstanding of facts occurs in my games, it's usually because I didn't explain something clearly enough. We're also a little weak in the maintaining focus department -- we get off-track a good deal. Unfortunately, my art skills bite... HARD. <b>1) What are you doing now to help overcome your weaknesses as a DM?</b> To overcome my detail weakness, I've started working more on planning BEFORE the game than trying to ad-lib it DURING the game. I've found that my mind works substantially better when I have something on paper before I get to the table. For focus, I'm getting ready to institute a change-of-venue for our game to a place with long tables and hard-back chairs (classroom style), so that everyone is eye-to-eye and on the same playing field. It will also increase our chances to use visual aids like a chalkboard and battlemap. <b>2) What do you reccomend for a DM (say, me or fusangite) that has trouble with female NPCs?</b> Just remember that women and men, though different, don't have to played drastically different. People are people -- as long as you don't overemphasize the sexuality of the NPC, you shouldn't even have to worry about it. Men and women can, and often do, have the same motivations -- they just have different anatomy. :) Obviously, these anatomical differences can be used, in a sensual manner, to achieve this motivations, if you're comfortable using sexuality to achieve goals. But never do anything with a character you aren't comfortable with. <b>3) What do you reccomend to do with trouble players (besides remove them)?</b> It depends on the trouble. Sometimes, simple counseling OOG can make the difference. Take the player aside after the game, and lay out your grievances in private. Be civil, calm, and mature, but firm; realize some players are going to take this as a personal attack, especially if done with any hints of sarcasm, anger, or derision. However, some problems cannot be solved by talking them out -- some people just need the boot. <b>4) What snacks do you reccomend that don't clutter the table or destract the players (last time I served salsa... it got everywhere)?</b> Pretzels. Lots and lots of pretzels. They're tasty, they come in bags (just don't spill or rip), and if they do, they're easy clean up (not gooey, wet, or otherwise messy). And lots of water -- doesn't make massive stains, easily cleaned up, not sticky or smelly. <b>5) What is your ideal (and feasible) gaming environment?</b> Classroom style with long tables, a center desk, and stacking chairs. Power outlets for my laptop. Put the tables together to make a big table against the desk (my seat). We used to game in a place like that, but now we're gaming in my apartment, and I'm just about at the end of my rope because of it. <b>6) For those with little time to scan the posts: What one sentence can sum up your accumulated DM wisdom?</b> Beware younger players with uberpower complexes; I've seen too many of them who unfortunately NEVER grow out of it, no matter what kind of counseling they're given. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Do You Consider Yourself A Good DM -- If Yes, Why?
Top