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Do you design worlds according to fantastical physics?
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<blockquote data-quote="S'mon" data-source="post: 7574766" data-attributes="member: 463"><p>I normally assume (as player or GM) that PCs have a magical/mythical understanding of the world, and that this is so whether or not the foundations of the world really are magical/mythical - as in Runequest & 4e D&D - or scientific/naturalistic - as in Call of Cthulu and most other D&D.</p><p></p><p>You can also have a naturalistic/scientific universe with a different nature than that of the real universe, such as in Fritz Leiber's Nehwon setting where gods are real but dependent on worshipper belief, and the world appears to actually be a bubble ever rising through the waters of eternity.</p><p></p><p>I also like ambiguous/agnostic settings like my Wilderlands, where it is highly uncertain whether the beliefs of the Pious (myth & faith) or the Philosophers (nature & science) actually are more correct. Of course the Philosophers lost the Uttermost War so most people believe that <em>proves</em> they were wrong...</p></blockquote><p></p>
[QUOTE="S'mon, post: 7574766, member: 463"] I normally assume (as player or GM) that PCs have a magical/mythical understanding of the world, and that this is so whether or not the foundations of the world really are magical/mythical - as in Runequest & 4e D&D - or scientific/naturalistic - as in Call of Cthulu and most other D&D. You can also have a naturalistic/scientific universe with a different nature than that of the real universe, such as in Fritz Leiber's Nehwon setting where gods are real but dependent on worshipper belief, and the world appears to actually be a bubble ever rising through the waters of eternity. I also like ambiguous/agnostic settings like my Wilderlands, where it is highly uncertain whether the beliefs of the Pious (myth & faith) or the Philosophers (nature & science) actually are more correct. Of course the Philosophers lost the Uttermost War so most people believe that [I]proves[/I] they were wrong... [/QUOTE]
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Do you design worlds according to fantastical physics?
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