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<blockquote data-quote="Trickstergod" data-source="post: 3428290" data-attributes="member: 10825"><p>I DM. For maybe the past five or so years I DM'ed almost exclusively until about three of my friends all at once decided they wanted to run games. </p><p></p><p>That said, my buying habits are a bit spotty at times, for one. My funds aren't always quite so ample as I'd like. </p><p></p><p>With that in mind...most of my purchases are campaign settings. This has been the case for most of my years gaming. Very few books I've purchased are game generic. This may or may not be a hold over from my years playing in the World of Darkness - most of the books were entertaining to read and light on the mechanics. The fact is, I don't think I used most of the books I bought for the game. </p><p></p><p>So when I buy a book, I want it to entertain as much as prove useful during play. </p><p></p><p>I also want it to provide story hooks. I have bought three adventures total in the 13 or so years I've played D&D and all three were tied to a setting and they were all super cheap. </p><p></p><p>Otherwise, I run my own adventures. Some folk homebrew the setting and use written adventures; I do it the other way around. </p><p></p><p>I own very few books not tied to a setting. Unearthed Arcana. The core books. The Tome of Horrors. Not much else comes to mind. </p><p></p><p>My other purchases tend towards different types of genres for d20, though still with a tendency towards setting elements. Star Wars, for example. Mutants & Masterminds is my latest purchase, which comes closest to a generic d20 book, at least in comparison to my other purchases. Something like d20 Modern or the like just doesn't appeal to me. </p><p></p><p>When I do have the urge to buy something slightly more generic, it tends towards class books or rules "expansions" I guess would be the way to put it - Unearthed Arcana, Player's Handbook II, that sort of thing. They occasionally pique my curiosity. </p><p></p><p>Adventures, though. Eh. Way, way down on the list of things I would buy. When I DM, I'd rather take a plot hook and run with it.</p></blockquote><p></p>
[QUOTE="Trickstergod, post: 3428290, member: 10825"] I DM. For maybe the past five or so years I DM'ed almost exclusively until about three of my friends all at once decided they wanted to run games. That said, my buying habits are a bit spotty at times, for one. My funds aren't always quite so ample as I'd like. With that in mind...most of my purchases are campaign settings. This has been the case for most of my years gaming. Very few books I've purchased are game generic. This may or may not be a hold over from my years playing in the World of Darkness - most of the books were entertaining to read and light on the mechanics. The fact is, I don't think I used most of the books I bought for the game. So when I buy a book, I want it to entertain as much as prove useful during play. I also want it to provide story hooks. I have bought three adventures total in the 13 or so years I've played D&D and all three were tied to a setting and they were all super cheap. Otherwise, I run my own adventures. Some folk homebrew the setting and use written adventures; I do it the other way around. I own very few books not tied to a setting. Unearthed Arcana. The core books. The Tome of Horrors. Not much else comes to mind. My other purchases tend towards different types of genres for d20, though still with a tendency towards setting elements. Star Wars, for example. Mutants & Masterminds is my latest purchase, which comes closest to a generic d20 book, at least in comparison to my other purchases. Something like d20 Modern or the like just doesn't appeal to me. When I do have the urge to buy something slightly more generic, it tends towards class books or rules "expansions" I guess would be the way to put it - Unearthed Arcana, Player's Handbook II, that sort of thing. They occasionally pique my curiosity. Adventures, though. Eh. Way, way down on the list of things I would buy. When I DM, I'd rather take a plot hook and run with it. [/QUOTE]
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