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Do You Enjoy The Rogues New Role?
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<blockquote data-quote="Felon" data-source="post: 4769893" data-attributes="member: 8158"><p>Oh, there are lots of things to both laud and mock in 4e. But the rogue surpasses its 3e predecessor in that you're not feeling like a 2e rogue whenever you fight undead...or constructs...or plants...or elementals....</p><p></p><p>Having said that, I am very much convinced the class would be better suited to the role of controller than striker. I mean, when fantasy works with roguish characters comes to mind, they're rare;y treated as some big gun--"OMG, it's a big, nasty monster--where's the guys with the dagger? Step aside and let him through!"</p><p></p><p>No, those rogues tend to be harassers and spoilers. In battle they try to trip up the bad guys (sometimes literally). I'd love to have seen a rogue who drops caltrops, smoke bombs, and pre-made traps (like that PrC in Complete Scoundrel that escapes recollection).</p><p></p><p>When I see rogues played now in 4e, they've usually dropped the component of sneakyness altogether. Why be sneaky and clever when you can just run into a flanking and do hellish damage?</p></blockquote><p></p>
[QUOTE="Felon, post: 4769893, member: 8158"] Oh, there are lots of things to both laud and mock in 4e. But the rogue surpasses its 3e predecessor in that you're not feeling like a 2e rogue whenever you fight undead...or constructs...or plants...or elementals.... Having said that, I am very much convinced the class would be better suited to the role of controller than striker. I mean, when fantasy works with roguish characters comes to mind, they're rare;y treated as some big gun--"OMG, it's a big, nasty monster--where's the guys with the dagger? Step aside and let him through!" No, those rogues tend to be harassers and spoilers. In battle they try to trip up the bad guys (sometimes literally). I'd love to have seen a rogue who drops caltrops, smoke bombs, and pre-made traps (like that PrC in Complete Scoundrel that escapes recollection). When I see rogues played now in 4e, they've usually dropped the component of sneakyness altogether. Why be sneaky and clever when you can just run into a flanking and do hellish damage? [/QUOTE]
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