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General Tabletop Discussion
*Pathfinder & Starfinder
Do you ever "call" fights?
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<blockquote data-quote="zztong" data-source="post: 7509289" data-attributes="member: 6943414"><p>Sure. Calling fights can save time and keep player interest levels up. It depends on the situation. Sometimes you just know its time. Othertimes, you can ask your players. "This fight seems settled; shall we call it?"</p><p></p><p>As for calling a fight when its going bad for the PCs, I understand why you might not want to do so as that would keep them from turning it around. I will point out that calling a fight going poorly against the PCs might prevent a character death. You could summarize and escape or a capture, making it possible for some/all of the characters to continue a story. There certainly are players that would go for that.</p><p></p><p>TPKs don't always go well, summarized or not. Some groups are actually okay with TPKs. I know one. We usually pick up the pieces somehow.</p></blockquote><p></p>
[QUOTE="zztong, post: 7509289, member: 6943414"] Sure. Calling fights can save time and keep player interest levels up. It depends on the situation. Sometimes you just know its time. Othertimes, you can ask your players. "This fight seems settled; shall we call it?" As for calling a fight when its going bad for the PCs, I understand why you might not want to do so as that would keep them from turning it around. I will point out that calling a fight going poorly against the PCs might prevent a character death. You could summarize and escape or a capture, making it possible for some/all of the characters to continue a story. There certainly are players that would go for that. TPKs don't always go well, summarized or not. Some groups are actually okay with TPKs. I know one. We usually pick up the pieces somehow. [/QUOTE]
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Do you ever "call" fights?
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